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WPCG::WP_StaticObject Class Reference
#include <WP_ObjectManager.h>
Inheritance diagram for WPCG::WP_StaticObject:
List of all members.
Detailed Description
this class represents a static object in the 3D scene. A static object doesn't change its position and rotation, for example a tree or a wall
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Author:
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Copyright (C) 2001-2003 W.P. van Paassen peter@paassen.tmfweb.nl
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Constructor & Destructor Documentation
virtual WPCG::WP_StaticObject::~WP_StaticObject |
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[inline, virtual] |
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WPCG::WP_StaticObject::WP_StaticObject |
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[inline, protected] |
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WPCG::WP_StaticObject::WP_StaticObject |
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const WP_Matrix3D & |
_matrix, |
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const string & |
name |
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[inline, protected] |
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Parameters:
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_matrix |
a WP_Matrix3D object holding the world matrix of this object |
name |
the name of the object |
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Member Function Documentation
void WPCG::WP_StaticObject::onCollision |
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[inline, virtual] |
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Friends And Related Function Documentation
friend class WP_ObjectManager [friend]
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The documentation for this class was generated from the following file:
Generated on Tue Jan 28 20:26:43 2003 by
1.2.14 written by Dimitri van Heesch,
© 1997-2002