direction | WPCG::WP_Ray2D | |
draw() const | WPCG::WP_Ray2D | |
intersection(const WP_Ray2D &r, WP_Point2D &p) const | WPCG::WP_Ray2D | |
start | WPCG::WP_Ray2D | |
WP_Ray2D() | WPCG::WP_Ray2D | [inline] |
WP_Ray2D(const WP_Point2D &p, const WP_Vector2D &v) | WPCG::WP_Ray2D | |
WP_Ray2D(WP_Line2D &l) | WPCG::WP_Ray2D | |
~WP_Ray2D() | WPCG::WP_Ray2D | [inline] |