count | WPCG::WP_Model | |
drawOpenGL(const WP_Matrix3D &matrix, WP_Object *object)=0 | WPCG::WP_Model | [pure virtual] |
finalizeAll()=0 | WPCG::WP_Model | [protected, pure virtual] |
getCollisionModel(const WP_Object *object)=0 | WPCG::WP_Model | [pure virtual] |
getVertex(const WP_Object *object, unsigned int index)=0 | WPCG::WP_Model | [pure virtual] |
init() | WPCG::WP_Model | |
initModel()=0 | WPCG::WP_Model | [pure virtual] |
model_name | WPCG::WP_Model | |
numberTriangles | WPCG::WP_Model | |
numberVertices | WPCG::WP_Model | |
operator=(const WP_Model &model) | WPCG::WP_Model | |
tex_id | WPCG::WP_Model | |
triangles | WPCG::WP_Model | |
WP_Frame class | WPCG::WP_Model | [friend] |
WP_Model() | WPCG::WP_Model | |
WP_Model(const string &name) | WPCG::WP_Model | [inline] |
WP_Model(const WP_Model &model) | WPCG::WP_Model | |
~WP_Model() | WPCG::WP_Model | [virtual] |