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WPCG::WP_Terrain Class Reference

#include <WP_Terrain.h>

List of all members.

Public Methods

 WP_Terrain ()
 WP_Terrain (int width, int height, int number_iterations, scalar resolution, int scale)
 ~WP_Terrain ()
void drawTerrain () const
void setMiddlePoint (const WP_Point3D &p)


Detailed Description

this class represents a 3D terrain which can be rendered into a 3D scene
Code based on an article by Bob Nystrom (www.robot-frog.com), thanks mate, I'll buy you a beer one day
Author:
Copyright (C) 2001 W.P. van Paassen peter@paassen.tmfweb.nl
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.


Constructor & Destructor Documentation

WPCG::WP_Terrain::WP_Terrain   [inline]
 

WPCG::WP_Terrain::WP_Terrain int    width,
int    height,
int    number_iterations,
scalar    resolution,
int    scale
 

WPCG::WP_Terrain::~WP_Terrain  
 


Member Function Documentation

void WPCG::WP_Terrain::drawTerrain   const
 

void WPCG::WP_Terrain::setMiddlePoint const WP_Point3D   p [inline]
 


The documentation for this class was generated from the following files:
Generated on Tue Jan 28 20:26:43 2003 by doxygen1.2.14 written by Dimitri van Heesch, © 1997-2002