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WPCG::WP_Terrain Class Reference
#include <WP_Terrain.h>
List of all members.
Detailed Description
this class represents a 3D terrain which can be rendered into a 3D scene
Code based on an article by Bob Nystrom (www.robot-frog.com), thanks mate, I'll buy you a beer one day
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Author:
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Copyright (C) 2001 W.P. van Paassen peter@paassen.tmfweb.nl
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Constructor & Destructor Documentation
WPCG::WP_Terrain::WP_Terrain |
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[inline] |
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WPCG::WP_Terrain::WP_Terrain |
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int |
width, |
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int |
height, |
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int |
number_iterations, |
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scalar |
resolution, |
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int |
scale |
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WPCG::WP_Terrain::~WP_Terrain |
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Member Function Documentation
void WPCG::WP_Terrain::drawTerrain |
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const |
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void WPCG::WP_Terrain::setMiddlePoint |
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const WP_Point3D & |
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[inline] |
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The documentation for this class was generated from the following files:
Generated on Tue Jan 28 20:26:43 2003 by
1.2.14 written by Dimitri van Heesch,
© 1997-2002