lerp3D(const WP_Vertex *v, float t) | WPCG::WP_Vertex | [inline] |
normal | WPCG::WP_Vertex | |
operator=(const WP_Vertex &v) | WPCG::WP_Vertex | [inline] |
point | WPCG::WP_Vertex | |
texCoords | WPCG::WP_Vertex | |
WP_Vertex() | WPCG::WP_Vertex | [inline] |
WP_Vertex(const WP_Point3D &p, const WP_Vector3D &n) | WPCG::WP_Vertex | [inline] |
~WP_Vertex() | WPCG::WP_Vertex | [inline] |