addLight(const WP_Point3D &position, const WP_Color &ambient, const WP_Color &diffuse, const WP_Color &specular, const WP_Color &emissive, bool remote=true) | WPCG::WP_ObjectManager | |
createCollisionPairs() | WPCG::WP_ObjectManager | |
createDynamicObject(const WP_Matrix3D &matrix, const string &object_name, const string &model_name, const WP_Vector3D &velocity=WP_Vector3D()) | WPCG::WP_ObjectManager | |
createStaticObject(const WP_Matrix3D &matrix, const string &object_name, const string &model_name) | WPCG::WP_ObjectManager | |
drawObjectsSelection() | WPCG::WP_ObjectManager | |
getDynamicObject() const | WPCG::WP_ObjectManager | |
getDynamicObject(const string &name) const | WPCG::WP_ObjectManager | |
getInstance() | WPCG::WP_ObjectManager | [inline, static] |
getNextDynamicObject(const WP_DynamicObject *last) const | WPCG::WP_ObjectManager | |
getNextStaticObject(const WP_StaticObject *last) const | WPCG::WP_ObjectManager | |
getObject(const string &name) const | WPCG::WP_ObjectManager | |
getStaticObject() const | WPCG::WP_ObjectManager | |
getStaticObject(const string &name) const | WPCG::WP_ObjectManager | |
number_collisions | WPCG::WP_ObjectManager | |
pickObject(int x, int y) | WPCG::WP_ObjectManager | |
removeAll() | WPCG::WP_ObjectManager | |
removeDynamicObject(const string &name) | WPCG::WP_ObjectManager | |
removeObject(const string &name) | WPCG::WP_ObjectManager | |
removeSameObjects(const string &name) | WPCG::WP_ObjectManager | |
removeStaticObject(const string &name) | WPCG::WP_ObjectManager | |
updateAll() | WPCG::WP_ObjectManager | |
~WP_ObjectManager() | WPCG::WP_ObjectManager | |