drawOpenGL(const WP_Vertex *verticesFrameA, const WP_Vertex *verticesFrameB, scalar interpolation) const=0 | WPCG::WP_TriangleGroup | [pure virtual] |
drawOpenGL(const WP_Vertex *verticesFrameA, scalar interpolation) const=0 | WPCG::WP_TriangleGroup | [pure virtual] |
indices | WPCG::WP_TriangleGroup | |
numberIndices | WPCG::WP_TriangleGroup | |
operator=(const WP_TriangleGroup &group) | WPCG::WP_TriangleGroup | |
texCoords | WPCG::WP_TriangleGroup | |
WP_TriangleGroup() | WPCG::WP_TriangleGroup | [inline] |
WP_TriangleGroup(const WP_TriangleGroup &group) | WPCG::WP_TriangleGroup | |
~WP_TriangleGroup() | WPCG::WP_TriangleGroup | [inline, virtual] |