library: libCore #include "TAtt3D.h"

# TAtt3D

class description - source file - inheritance tree (.pdf)

## class TAtt3D

| Inheritance Chart:
`TAtt3D` |
<- |
`TGeoOverlap` | <- |
`TGeoExtrusion` |
`TGeoNodeOverlap` |
`TGeoVolume` | <- |
`TGeoVolumeAssembly` |
`TGeoVolumeMulti` |
`TH3` | <- |
`TH3C` |
`TH3D` |
`TH3F` |
| [more...]

        public:

                          TAtt3D()
                          TAtt3D(const TAtt3D&)
                  virtual ~TAtt3D()
           static TClass* Class()
          virtual TClass* IsA() const
                  TAtt3D& operator=(const TAtt3D&)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Sizeof3D() const
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

## Class Description

     TAtt3D

     Use this attribute class when an object should have 3D capabilities.

void Sizeof3D() const

     Set total size of this 3D object (used by X3D interface).

### Inline Functions

                   void ~TAtt3D()
                 TAtt3D TAtt3D()
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)
                 TAtt3D TAtt3D(const TAtt3D&)
                TAtt3D& operator=(const TAtt3D&)

Author: Fons Rademakers 08/09/99
Last update: root/base:$Name: $:$Id: TAtt3D.cxx,v 1.1.1.1 2000/05/16 17:00:38 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *