#include "TGLSceneObject.h"

# TGLSphere

class description - source file - inheritance tree (.pdf)

## class TGLSphere : public TGLSceneObject

| Inheritance Chart:
`TGLDrawable`
| <- | `TGLLogicalShape`
| <- | `TGLSceneObject`
| <- | `TGLSphere` |

        protected:

          virtual void DirectDraw(UInt_t LOD) const

        public:

                          TGLSphere(const TBuffer3DSphere& buffer, TObject* realObject)
                          ~TGLSphere()
           static TClass* Class()
          virtual TClass* IsA() const
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

        private:

          Double_t fRadius  Sphere radius

## Class Description

TGLSphere(const TBuffer3DSphere &buffer, TObject *r) :TGLSceneObject(buffer, r)

     Default ctor

void DirectDraw(UInt_t LOD) const

     Debug tracing

### Inline Functions

                   void ~TGLSphere()
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)

Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLSceneObject.cxx,v 1.43 2005/06/15 15:40:30 brun Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *