library: libRGL #include "TGLViewer.h"

# TGLViewer

class description - source file - inheritance tree (.pdf)

## class TGLViewer

| Inheritance Chart:
`TGLViewer` |
<- |
`TViewerOpenGL` |

This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.

        private:

          TGLViewer& operator=(const TGLViewer&)
                void PostDraw()
                void PreDraw()

        protected:

              TGLCamera& CurrentCamera() const
            virtual void InitGL()
            virtual void MakeCurrent() const
          virtual Bool_t RebuildScene()
                    void SetCurrentCamera(TGLViewer::ECamera camera)
                    void SetupCameras(const TGLBoundingBox& box)
                    void SetViewport(Int_t x, Int_t y, UInt_t width, UInt_t height)
            virtual void SwapBuffers() const

        public:

                  virtual ~TGLViewer()
           static TClass* Class()
                     void Draw()
             virtual void Invalidate(UInt_t redrawLOD = kMed)
          virtual TClass* IsA() const
                   Bool_t Select(const TGLRect& rect)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)
                     void WindowToGL(TGLRect& rect) const
                     void WindowToGL(TGLVertex3& vertex) const

### Data Members

        private:

          TGLPerspectiveCamera fPerspectiveCamera  !
                TGLOrthoCamera fOrthoXOYCamera     !
                TGLOrthoCamera fOrthoYOZCamera     !
                TGLOrthoCamera fOrthoXOZCamera     !
                    TGLCamera* fCurrentCamera      !

        protected:

          TGLRedrawTimer* fRedrawTimer   !
                   UInt_t fNextSceneLOD  !
                 TGLScene fScene         ! the GL scene - owned by viewer at present
                  TGLRect fViewport      ! viewport - drawn area
                 TGLPlane fClipPlane     ! current clip plane
                   Bool_t fUseClipPlane  ! use current clipping plane
                   Bool_t fDrawAxes      ! draw scene axes
                   Bool_t fInitGL        ! has GL been initialised?
                   Bool_t fDebugMode     ! viewer in debug mode (forced rebuild + draw scene/frustum/interest boxes)

        public:

          static const TGLViewer::ECamera kPerspective
          static const TGLViewer::ECamera kXOY
          static const TGLViewer::ECamera kYOZ
          static const TGLViewer::ECamera kXOZ

## Class Description

~TGLViewer()

void Draw()

     Draw out the the current viewer/scene

void PreDraw()

     GL work which must be done before each draw of scene

void PostDraw()

     GL work which must be done after each draw of scene

void Invalidate(UInt_t redrawLOD)

Bool_t Select(const TGLRect & rect)

     Select lock should already been taken in other thread in
     TViewerOpenGL::DoSelect()

void SetViewport(Int_t x, Int_t y, UInt_t width, UInt_t height)

void SetCurrentCamera(ECamera camera)

void SetupCameras(const TGLBoundingBox & box)

### Inline Functions

             TGLViewer& operator=(const TGLViewer&)
                   void InitGL()
                   void MakeCurrent() const
                   void SwapBuffers() const
                 Bool_t RebuildScene()
             TGLCamera& CurrentCamera() const
                   void WindowToGL(TGLRect& rect) const
                   void WindowToGL(TGLVertex3& vertex) const
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)

Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLViewer.cxx,v 1.8 2005/06/21 16:54:17 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *