library: libGui #include "TGShutter.h"

# TGShutter

class description - source file - inheritance tree (.pdf)

## class TGShutter : public TGCompositeFrame

| Inheritance Chart:
`TObject`
| <- | `TGObject`
| <- | `TGWindow`
`TQObject`
| <- | `TGFrame`
| <- | `TGCompositeFrame`
| <- | `TGShutter` |

        public:

                          TGShutter(const TGWindow* p = 0, UInt_t options = kSunkenFrame)
                          TGShutter(const TGShutter&)
                  virtual ~TGShutter()
             virtual void AddItem(TGShutterItem* item)
           static TClass* Class()
           TGShutterItem* GetItem(const char* name)
           TGShutterItem* GetSelectedItem() const
           virtual Bool_t HandleTimer(TTimer* t)
          virtual TClass* IsA() const
             virtual void Layout()
           virtual Bool_t ProcessMessage(Long_t cmd, Long_t parm1, Long_t parm2)
             virtual void SavePrimitive(ofstream& out, Option_t* option)
             virtual void SetSelectedItem(TGShutterItem* item)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

        protected:

                 TTimer* fTimer                Timer for animation
          TGShutterItem* fSelectedItem         Item currently open
          TGShutterItem* fClosingItem          Item closing down
                  TList* fTrash                Items that need to be cleaned up
                   Int_t fHeightIncrement      Height delta
                   Int_t fClosingHeight        Closing items current height
                   Int_t fClosingHadScrollbar  Closing item had a scroll bar

## Class Description

     TGShutter, TGShutterItem

     A shutter widget contains a set of shutter items that can be
     open and closed like a shutter.
     This widget is usefull to group a large number of options in
     a number of categories.

TGShutter(const TGWindow *p, UInt_t options) : TGCompositeFrame(p, 10, 10, options)

     Create shutter frame.

~TGShutter()

     Cleanup shutter widget.

void AddItem(TGShutterItem *item)

     Add shutter item to shutter frame.

Bool_t ProcessMessage(Long_t /*msg*/, Long_t parm1, Long_t /*parm2*/)

     Handle shutter messages.

Bool_t HandleTimer(TTimer *)

     Shutter item animation.

void Layout()

     Layout shutter items.

void SetSelectedItem(TGShutterItem *item)

     Set item to be the currently open shutter item.

TGShutterItem* GetItem(const char *name)

     returns a shutter item by name (name is hot string of shutter item)

void SavePrimitive(ofstream &out, Option_t *option)

     Save a shutter widget as a C++ statement(s) on output stream out.

### Inline Functions

            TGShutterItem* GetSelectedItem() const
                   TClass* Class()
                   TClass* IsA() const
                      void ShowMembers(TMemberInspector& insp, char* parent)
                      void Streamer(TBuffer& b)
                      void StreamerNVirtual(TBuffer& b)
                 TGShutter TGShutter(const TGShutter&)

Author: Fons Rademakers 18/9/2000
Last update: root/gui:$Name: $:$Id: TGShutter.cxx,v 1.9 2004/12/07 15:34:27 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *