Model.md5Anim("forward",  "Frankie_Run.md5anim", 70, 1); // 70 is speed?
Model.md5Anim("idle",     "Frankie_Idle1.md5anim", 0, -1);
Model.md5Anim("attack1",    "Frankie_Kick.md5anim", 30, -1);
Model.md5Anim("attack2",    "Frankie_Pick.md5anim", 30, -1); // Frankie_HitWalk
Model.md5Anim("right",    "Frankie_Turn.R.md5anim", 40); //10 -1
Model.md5Anim("left",     "Frankie_Turn.L.md5anim", 40); //125 1
Model.md5Anim("sink",     "Frankie_Drowning.md5anim");
Model.md5Anim("lose",     "Frankie_Death1.md5anim", 17.5);
Model.md5Anim("edit",     "Frankie_Glide.md5anim");
Model.md5Anim("jump",     "Frankie_Falling.md5anim");
Model.md5Anim("lag",      "Frankie_Blink.md5anim");
Model.md5Anim("backward", "Frankie_WalkBack.md5anim", 40, 1);
Model.md5Anim("dying",    "Frankie_Death1.md5anim", 26);
Model.md5Anim("swim",     "Frankie_Glide.md5anim");
//Model.md5Anim("pain"     "Frankie_Revive.md5anim" 66

