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# WIN32_Asynch_IO.h File Reference

`#include "ace/config-all.h"`
`#include "ace/Asynch_IO_Impl.h"`
`#include "ace/Addr.h"`
`#include "ace/Event_Handler.h"`
`#include "ace/Handle_Set.h"`
`#include "ace/Map_Manager.h"`
`#include "ace/Null_Mutex.h"`

Include dependency graph for WIN32_Asynch_IO.h:

This graph shows which files directly or indirectly include this file:

## Classes
class | ACE_WIN32_Asynch_Result
| An abstract class which adds information to the OVERLAPPED structure to make it more useful. More...
class | ACE_WIN32_Asynch_Operation
| This class abstracts out the common things needed for implementing Asynch_Operation for WIN32 platform. More...
class | ACE_WIN32_Asynch_Read_Stream_Result
| This class provides concrete implementation for ACE_Asynch_Read_Stream::Result class. More...
class | ACE_WIN32_Asynch_Read_Stream
| This class is a factory for starting off asynchronous reads on a stream. More...
class | ACE_WIN32_Asynch_Write_Stream_Result
| This class provides concrete implementation for ACE_Asynch_Write_Stream::Result class. More...
class | ACE_WIN32_Asynch_Write_Stream
| This class is a factory for starting off asynchronous writes on a stream. More...
class | ACE_WIN32_Asynch_Read_File_Result
| This class provides concrete implementation for ACE_Asynch_Read_File::Result class. More...
class | ACE_WIN32_Asynch_Read_File
| This class is a factory for starting off asynchronous reads on a file. More...
class | ACE_WIN32_Asynch_Write_File_Result
| This class provides implementation for ACE_Asynch_Write_File_Result for WIN32 platforms. More...
class | ACE_WIN32_Asynch_Write_File
| This class is a factory for starting off asynchronous writes on a file. More...
class | ACE_WIN32_Asynch_Accept_Result
| This class implements ACE_Asynch_Accept::Result for WIN32 platform. More...
class | ACE_WIN32_Asynch_Accept
| This class is a factory for starting off asynchronous accepts on a listen handle. More...
class | ACE_WIN32_Asynch_Connect_Result
| This is that class which will be passed back to the completion handler when the asynchronous connect completes. More...
class | ACE_WIN32_Asynch_Connect
class | ACE_WIN32_Asynch_Transmit_File_Result
| This class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms. More...
class | ACE_WIN32_Asynch_Transmit_File
| This class is a factory for starting off asynchronous transmit files on a stream. More...
class | ACE_WIN32_Asynch_Read_Dgram_Result
| This class provides concrete implementation for ACE_Asynch_Read_Dgram::Result class. More...
class | ACE_WIN32_Asynch_Read_Dgram
| This class is a factory for starting off asynchronous reads on a UDP socket. More...
class | ACE_WIN32_Asynch_Write_Dgram_Result
| This class provides concrete implementation for ACE_Asynch_Write_Dgram::Result class. More...
class | ACE_WIN32_Asynch_Write_Dgram
| This class is a factory for starting off asynchronous writes on a UDP socket. More...

## Detailed Description

Id
  WIN32_Asynch_IO.h,v 4.39 2006/01/25 19:43:55 jwillemsen Exp

These classes only works on Win32 platforms.

The implementation of ACE_Asynch_Transmit_File, ACE_Asynch_Accept, and ACE_Asynch_Connect are only supported if ACE_HAS_WINSOCK2 is defined or you are on WinNT 4.0 or higher.

Author:
  Irfan Pyarali <irfan@cs.wustl.edu>

  Tim Harrison <harrison@cs.wustl.edu>

  Alexander Babu Arulanthu <alex@cs.wustl.edu>

  Roger Tragin <r.tragin@computer.org>

  Alexander Libman <alibman@ihug.com.au>