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# ACE_Array_Base< T > Class Template Reference

Implement a simple dynamic array. More...

`#include <Array_Base.h>`

Inheritance diagram for ACE_Array_Base< T >:

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Collaboration diagram for ACE_Array_Base< T >:

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List of all members.

## Public Types
typedef T | TYPE
typedef ACE_Array_Iterator< T > | ITERATOR
## Public Member Functions
| ACE_Array_Base (size_t size=0, ACE_Allocator *the_allocator=0)
| Dynamically create an uninitialized array.
| ACE_Array_Base (size_t size, const T &default_value, ACE_Allocator *the_allocator=0)
| Dynamically initialize the entire array to the <default_value>.
| ACE_Array_Base (const ACE_Array_Base< T > &s)
void | operator= (const ACE_Array_Base< T > &s)
| ~ACE_Array_Base (void)
| Clean up the array (e.g., delete dynamically allocated memory).
T & | operator[] (size_t slot)
const T & | operator[] (size_t slot) const
int | set (const T &new_item, size_t slot)
int | get (T &item, size_t slot) const
size_t | size (void) const
| Returns the <cur_size_> of the array.
int | size (size_t new_size)
size_t | max_size (void) const
| Returns the <max_size_> of the array.
int | max_size (size_t new_size)
## Protected Member Functions
int | in_range (size_t slot) const
## Protected Attributes
size_t | max_size_
size_t | cur_size_
T * | array_
| Pointer to the array's storage buffer.
ACE_Allocator * | allocator_
| Allocation strategy of the ACE_Array_Base.
## Friends
class | ACE_Array_Iterator<T>

## Detailed Description

### template<class T>
class ACE_Array_Base< T >

Implement a simple dynamic array.

This parametric class implements a simple dynamic array; resizing must be controlled by the user. No comparison or find operations are implemented.

## Member Typedef Documentation

template<class T>
typedef ACE_Array_Iterator<T> ACE_Array_Base< T >::ITERATOR

| Reimplemented in ACE_Array< T >, ACE_Array< ACE_Get_Opt_Long_Option * >, and ACE_Array< ACE_INET_Addr >.

template<class T>
typedef T ACE_Array_Base< T >::TYPE

| Reimplemented in ACE_Array< T >, ACE_Array< ACE_Get_Opt_Long_Option * >, and ACE_Array< ACE_INET_Addr >.

## Constructor & Destructor Documentation

template<class T>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Array_Base< T >::ACE_Array_Base | ( | size_t | size = `0`,
|  | ACE_Allocator * | the_allocator = `0`
| ) |

| Dynamically create an uninitialized array.

template<class T>
ACE_Array_Base< T >::ACE_Array_Base | ( | size_t | size,
|  | const T & | default_value,
|  | ACE_Allocator * | the_allocator = `0`
| ) |

| Dynamically initialize the entire array to the <default_value>.

template<class T>
ACE_Array_Base< T >::ACE_Array_Base | ( | const ACE_Array_Base< T > & | s | ) |

| The copy constructor performs initialization by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true.

template<class T>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Array_Base< T >::~ACE_Array_Base | ( | void |  | ) |

| Clean up the array (e.g., delete dynamically allocated memory).

## Member Function Documentation

template<class T>
int ACE_Array_Base< T >::get | ( | T & | item,
|  | size_t | slot
| ) | const

| Get an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0. Note that this function copies the item. If you want to avoid the copy, you can use the const operator [], but then you'll be responsible for range checking.

template<class T>
ACE_INLINE int ACE_Array_Base< T >::in_range | ( | size_t | slot | ) | const`[protected]`

| Returns 1 if <slot> is within range, i.e., 0 >= <slot> < <cur_size_>, else returns 0.

template<class T>
int ACE_Array_Base< T >::max_size | ( | size_t | new_size | ) |

| Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure. It does not affect new_size

template<class T>
ACE_INLINE size_t ACE_Array_Base< T >::max_size | ( | void |  | ) | const

| Returns the <max_size_> of the array.

template<class T>
void ACE_Array_Base< T >::operator= | ( | const ACE_Array_Base< T > & | s | ) |

| Assignment operator performs an assignment by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true. Note that if the <max_size_> of <array_> is >= than <s.max_size_> we can copy it without reallocating. However, if <max_size_> is < <s.max_size_> we must delete the <array_>, reallocate a new <array_>, and then copy the contents of <s>.

template<class T>
ACE_INLINE const T & ACE_Array_Base< T >::operator[] | ( | size_t | slot | ) | const

| Get item in the array at location <slot>. Doesn't perform range checking.

template<class T>
ACE_INLINE T & ACE_Array_Base< T >::operator[] | ( | size_t | slot | ) |

| Set item in the array at location <slot>. Doesn't perform range checking.

template<class T>
int ACE_Array_Base< T >::set | ( | const T & | new_item,
|  | size_t | slot
| ) |

| Set an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0.

template<class T>
int ACE_Array_Base< T >::size | ( | size_t | new_size | ) |

| Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure.

template<class T>
ACE_INLINE size_t ACE_Array_Base< T >::size | ( | void |  | ) | const

| Returns the <cur_size_> of the array. Reimplemented in ACE_Vector< T, DEFAULT_SIZE >.

## Friends And Related Function Documentation

template<class T>
friend class ACE_Array_Iterator<T>`[friend]`

## Member Data Documentation

template<class T>
ACE_Allocator* ACE_Array_Base< T >::allocator_`[protected]`

| Allocation strategy of the ACE_Array_Base.

template<class T>
T* ACE_Array_Base< T >::array_`[protected]`

| Pointer to the array's storage buffer.

template<class T>
size_t ACE_Array_Base< T >::cur_size_`[protected]`

| Current size of the array. This starts out being == to <max_size_>. However, if we are assigned a smaller array, then <cur_size_> will become less than <max_size_>. The purpose of keeping track of both sizes is to avoid reallocating memory if we don't have to.

template<class T>
size_t ACE_Array_Base< T >::max_size_`[protected]`

| Maximum size of the array, i.e., the total number of <t> elements in <array_>.

The documentation for this class was generated from the following files:

- Array_Base.h
- Array_Base.cpp
- Array_Base.inl