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# ACE_Oneshot_Acceptor< SVC_HANDLER, > Class Template Reference

Generic factory for passively connecting clients and creating exactly one service handler (SVC_HANDLER). More...

`#include <Acceptor.h>`

Inheritance diagram for ACE_Oneshot_Acceptor< SVC_HANDLER, >:

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Collaboration diagram for ACE_Oneshot_Acceptor< SVC_HANDLER, >:

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List of all members.

## Public Types
typedef ACE_PEER_ACCEPTOR_ADDR | addr_type
typedef ACE_PEER_ACCEPTOR | acceptor_type
typedef SVC_HANDLER | handler_type
typedef ACE_TYPENAME SVC_HANDLER::stream_type | stream_type
## Public Member Functions
| ACE_Oneshot_Acceptor (void)
| Constructor.
| ACE_Oneshot_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr, ACE_Reactor *reactor=ACE_Reactor::instance(), ACE_Concurrency_Strategy< SVC_HANDLER > *=0)
int | open (const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor *reactor=ACE_Reactor::instance(), ACE_Concurrency_Strategy< SVC_HANDLER > *=0)
virtual | ~ACE_Oneshot_Acceptor (void)
| Close down the {Oneshot_Acceptor}.
virtual int | accept (SVC_HANDLER *=0, ACE_PEER_ACCEPTOR_ADDR *remote_addr=0, const ACE_Synch_Options &synch_options=ACE_Synch_Options::defaults, int restart=1, int reset_new_handle=0)
virtual int | cancel (void)
| Cancel a oneshot acceptor that was started asynchronously.
virtual | operator ACE_PEER_ACCEPTOR & () const
| Return the underlying {PEER_ACCEPTOR} object.
virtual ACE_PEER_ACCEPTOR & | acceptor (void) const
| Return the underlying {PEER_ACCEPTOR} object.
virtual int | close (void)
| Close down the {Oneshot_Acceptor}.
void | dump (void) const
| Dump the state of an object.
## Public Attributes
| ACE_ALLOC_HOOK_DECLARE
| Declare the dynamic allocation hooks.
## Protected Member Functions
virtual int | activate_svc_handler (SVC_HANDLER *svc_handler)
int | shared_accept (SVC_HANDLER *svc_handler, ACE_PEER_ACCEPTOR_ADDR *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle)
virtual ACE_HANDLE | get_handle (void) const
| Returns the listening acceptor's {ACE_HANDLE}.
virtual int | handle_close (ACE_HANDLE=ACE_INVALID_HANDLE, ACE_Reactor_Mask=ACE_Event_Handler::ALL_EVENTS_MASK)
virtual int | handle_input (ACE_HANDLE)
virtual int | handle_timeout (const ACE_Time_Value &tv, const void *arg)
| Called when an acceptor times out...
virtual int | init (int argc, ACE_TCHAR *argv[])
virtual int | fini (void)
virtual int | info (ACE_TCHAR **, size_t) const
| Default version returns address info in {buf}.
virtual int | suspend (void)
virtual int | resume (void)
## Private Member Functions
int | register_handler (SVC_HANDLER *svc_handler, const ACE_Synch_Options &options, int restart)
## Private Attributes
SVC_HANDLER * | svc_handler_
| Hold the svc_handler_ across asynchrony boundaries.
int | restart_
| Hold the restart flag across asynchrony boundaries.
ACE_PEER_ACCEPTOR | peer_acceptor_
| Factory that establishes connections passively.
ACE_Concurrency_Strategy< SVC_HANDLER > * | concurrency_strategy_
| Concurrency strategy for an Acceptor.
int | delete_concurrency_strategy_

## Detailed Description

### template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1>
class ACE_Oneshot_Acceptor< SVC_HANDLER, >

Generic factory for passively connecting clients and creating exactly one service handler (SVC_HANDLER).

This class works similarly to the regular {ACE_Acceptor}, with the following differences: 1. This class doesn't automagically register {this} with the {ACE_Reactor} since it expects to have its {accept} method called directly. However, it stashes the {ACE_Reactor} pointer away in case it's needed later to finish accepting a connection asynchronously. 2. The class doesn't need an {ACE_Creation_Strategy} (since the user supplies the SVC_HANDLER) or an {ACE_Accept_Strategy} (since this class only accepts one connection and then removes all traces of itself from the {ACE_Reactor} if it was registered for asynchronous accepts).

## Member Typedef Documentation

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
typedef ACE_PEER_ACCEPTOR ACE_Oneshot_Acceptor< SVC_HANDLER, >::acceptor_type

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
typedef ACE_PEER_ACCEPTOR_ADDR ACE_Oneshot_Acceptor< SVC_HANDLER, >::addr_type

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
typedef SVC_HANDLER ACE_Oneshot_Acceptor< SVC_HANDLER, >::handler_type

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
typedef ACE_TYPENAME SVC_HANDLER::stream_type ACE_Oneshot_Acceptor< SVC_HANDLER, >::stream_type

## Constructor & Destructor Documentation

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Oneshot_Acceptor< SVC_HANDLER, >::ACE_Oneshot_Acceptor | ( | void |  | ) |

| Constructor.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Oneshot_Acceptor< SVC_HANDLER, >::ACE_Oneshot_Acceptor | ( | const ACE_PEER_ACCEPTOR_ADDR & | local_addr,
|  | ACE_Reactor * | reactor = `ACE_Reactor::instance()`,
|  | ACE_Concurrency_Strategy< SVC_HANDLER > * | = `0`
| ) |

| Initialize the appropriate strategies for concurrency and then open the {peer_acceptor} at the designated {local_addr}. Note that unlike the {ACE_Acceptor} and {ACE_Strategy_Acceptor}, this method does NOT register {this} acceptor with the {reactor} at this point -- it just stashes the {reactor} away in case it's needed later.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Oneshot_Acceptor< SVC_HANDLER, >::~ACE_Oneshot_Acceptor | ( | void |  | ) | `[virtual]`

| Close down the {Oneshot_Acceptor}.

## Member Function Documentation

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::accept | ( | SVC_HANDLER * | = `0`,
|  | ACE_PEER_ACCEPTOR_ADDR * | remote_addr = `0`,
|  | const ACE_Synch_Options & | synch_options = `ACE_Synch_Options::defaults`,
|  | int | restart = `1`,
|  | int | reset_new_handle = `0`
| ) | `[virtual]`

| Create a {SVC_HANDLER}, accept the connection into the {SVC_HANDLER}, and activate the {SVC_HANDLER}.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_PEER_ACCEPTOR & ACE_Oneshot_Acceptor< SVC_HANDLER, >::acceptor | ( | void |  | ) | const`[virtual]`

| Return the underlying {PEER_ACCEPTOR} object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::activate_svc_handler | ( | SVC_HANDLER * | svc_handler | ) | `[protected, virtual]`

| Bridge method for activating a {svc_handler} with the appropriate concurrency strategy. Default behavior is to activate the {SVC_HANDLER} as a "passive object." However, subclasses can override this strategy to do more sophisticated concurrency activations (such as creating the {SVC_HANDLER} as an "active object" via multi-threading or multi-processing).

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::cancel | ( | void |  | ) | `[virtual]`

| Cancel a oneshot acceptor that was started asynchronously.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::close | ( | void |  | ) | `[virtual]`

| Close down the {Oneshot_Acceptor}.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
void ACE_Oneshot_Acceptor< SVC_HANDLER, >::dump | ( | void |  | ) | const

| Dump the state of an object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::fini | ( | void |  | ) | `[protected, virtual]`

| Default version does no work and returns -1. Must be overloaded by application developer to do anything meaningful. Reimplemented from ACE_Shared_Object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_HANDLE ACE_Oneshot_Acceptor< SVC_HANDLER, >::get_handle | ( | void |  | ) | const`[protected, virtual]`

| Returns the listening acceptor's {ACE_HANDLE}. Reimplemented from ACE_Event_Handler.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::handle_close | ( | ACE_HANDLE | = `ACE_INVALID_HANDLE`,
|  | ACE_Reactor_Mask | = `ACE_Event_Handler::ALL_EVENTS_MASK`
| ) | `[protected, virtual]`

| Perform termination activities when {this} is removed from the {reactor}. Reimplemented from ACE_Event_Handler.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::handle_input | ( | ACE_HANDLE |  | ) | `[protected, virtual]`

| Accept one connection from a client and activates the SVC_HANDLER. Reimplemented from ACE_Event_Handler.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::handle_timeout | ( | const ACE_Time_Value & | tv,
|  | const void * | arg
| ) | `[protected, virtual]`

| Called when an acceptor times out... Reimplemented from ACE_Event_Handler.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::info | ( | ACE_TCHAR ** | ,
|  | size_t |
| ) | const`[protected, virtual]`

| Default version returns address info in {buf}. Reimplemented from ACE_Shared_Object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::init | ( | int | argc,
|  | ACE_TCHAR * | argv[]
| ) | `[protected, virtual]`

| Default version does no work and returns -1. Must be overloaded by application developer to do anything meaningful. Reimplemented from ACE_Shared_Object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::open | ( | const ACE_PEER_ACCEPTOR_ADDR & | ,
|  | ACE_Reactor * | reactor = `ACE_Reactor::instance()`,
|  | ACE_Concurrency_Strategy< SVC_HANDLER > * | = `0`
| ) |

| Initialize the appropriate strategies for concurrency and then open the {peer_acceptor} at the designated {local_addr}. Note that unlike the {ACE_Acceptor} and {ACE_Strategy_Acceptor}, this method does NOT register {this} acceptor with the {reactor} at this point -- it just stashes the {reactor} away in case it's needed later.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Oneshot_Acceptor< SVC_HANDLER, >::operator ACE_PEER_ACCEPTOR & | ( |  | ) | const`[virtual]`

| Return the underlying {PEER_ACCEPTOR} object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::register_handler | ( | SVC_HANDLER * | svc_handler,
|  | const ACE_Synch_Options & | options,
|  | int | restart
| ) | `[private]`

| Insert ourselves into the {ACE_Reactor} so that we can continue accepting this connection asynchronously. This method should NOT be called by developers directly.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::resume | ( | void |  | ) | `[protected, virtual]`

| Default version does no work and returns -1. Must be overloaded by application developer to do anything meaningful. Reimplemented from ACE_Service_Object.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::shared_accept | ( | SVC_HANDLER * | svc_handler,
|  | ACE_PEER_ACCEPTOR_ADDR * | remote_addr,
|  | ACE_Time_Value * | timeout,
|  | int | restart,
|  | int | reset_new_handle
| ) | `[protected]`

| Factors out the code shared between the {accept} and {handle_input} methods.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::suspend | ( | void |  | ) | `[protected, virtual]`

| Default version does no work and returns -1. Must be overloaded by application developer to do anything meaningful. Reimplemented from ACE_Service_Object.

## Member Data Documentation

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Oneshot_Acceptor< SVC_HANDLER, >::ACE_ALLOC_HOOK_DECLARE

| Declare the dynamic allocation hooks.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_Concurrency_Strategy<SVC_HANDLER>* ACE_Oneshot_Acceptor< SVC_HANDLER, >::concurrency_strategy_`[private]`

| Concurrency strategy for an Acceptor.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::delete_concurrency_strategy_`[private]`

| 1 if Acceptor created the concurrency strategy and thus should delete it, else 0.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
ACE_PEER_ACCEPTOR ACE_Oneshot_Acceptor< SVC_HANDLER, >::peer_acceptor_`[private]`

| Factory that establishes connections passively.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
int ACE_Oneshot_Acceptor< SVC_HANDLER, >::restart_`[private]`

| Hold the restart flag across asynchrony boundaries.

template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1 >
SVC_HANDLER* ACE_Oneshot_Acceptor< SVC_HANDLER, >::svc_handler_`[private]`

| Hold the svc_handler_ across asynchrony boundaries.

The documentation for this class was generated from the following files:

- Acceptor.h
- Acceptor.cpp