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# ACE_Countdown_Time Class Reference

Keeps track of the amount of elapsed time. More...

`#include <Countdown_Time.h>`

Collaboration diagram for ACE_Countdown_Time:

[legend]
List of all members.

## Public Member Functions
| ACE_Countdown_Time (ACE_Time_Value *max_wait_time)
| Cache the <max_wait_time> and call <start>.
| ~ACE_Countdown_Time (void)
| Call <stop>.
int | start (void)
| Cache the current time and enter a start state.
int | stop (void)
int | update (void)
int | stopped (void) const
| Returns 1 if we've already been stopped, else 0.
## Private Member Functions
| ACE_Countdown_Time (const ACE_Countdown_Time &)
ACE_Countdown_Time & | operator= (const ACE_Countdown_Time &)
## Private Attributes
ACE_Time_Value * | max_wait_time_
| Maximum time we were willing to wait.
ACE_Time_Value | start_time_
| Beginning of the start time.
int | stopped_
| Keeps track of whether we've already been stopped.

## Detailed Description

Keeps track of the amount of elapsed time.

This class has a side-effect on the <max_wait_time> -- every time the <stop> method is called the <max_wait_time> is updated.

## Constructor & Destructor Documentation

ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Countdown_Time::ACE_Countdown_Time | ( | ACE_Time_Value * | max_wait_time | ) |

| Cache the <max_wait_time> and call <start>.

ACE_Countdown_Time::~ACE_Countdown_Time | ( | void |  | ) |

| Call <stop>.

ACE_Countdown_Time::ACE_Countdown_Time | ( | const ACE_Countdown_Time & |  | ) | `[private]`

## Member Function Documentation

ACE_Countdown_Time& ACE_Countdown_Time::operator= | ( | const ACE_Countdown_Time & |  | ) | `[private]`

int ACE_Countdown_Time::start | ( | void |  | ) |

| Cache the current time and enter a start state.

int ACE_Countdown_Time::stop | ( | void |  | ) |

| Subtract the elapsed time from max_wait_time_ and enter a stopped state.

int ACE_Countdown_Time::stopped | ( | void |  | ) | const

| Returns 1 if we've already been stopped, else 0.

int ACE_Countdown_Time::update | ( | void |  | ) |

| Calls stop and then start. max_wait_time_ is modified by the call to stop.

## Member Data Documentation

ACE_Time_Value* ACE_Countdown_Time::max_wait_time_`[private]`

| Maximum time we were willing to wait.

ACE_Time_Value ACE_Countdown_Time::start_time_`[private]`

| Beginning of the start time.

int ACE_Countdown_Time::stopped_`[private]`

| Keeps track of whether we've already been stopped.

The documentation for this class was generated from the following files:

- Countdown_Time.h
- Countdown_Time.cpp