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How the mesh is related to the geometry

Very often you need the embedded nodes, element-faces or elements of geometric entities to apply boundary conditions. If you understand the underlying concept you will be able to get them more easily.

Geometric entities are the mothers of nodes, faces and elements (so to say) and will remember them. In turn if an entity is not the mother of a given mesh-entity it will not remember it. Therefore a body will only know about nodes which are not placed on surfaces, lines or points. A surface will only know about nodes which are not placed on lines or points. And so on.

Therefore if you need the nodes on a surface and not only the ones just inside the surface, then create a set with this surface and do a ''comp set do''. This will add the lines and points together with their nodes to the set.

On the other hand if you have only a node and you need the geometric entity in which the node is embedded you might also type ''comp set do''.

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