/*
 * Copyright 2010 Rico Schüller
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

import "oaidl.idl";
import "ocidl.idl";
import "dxgi.idl";
import "d3dcommon.idl";

cpp_quote("#include <d3d10_1.h>")
cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
cpp_quote("/* FIXME: # include <d3d11sdklayers.h> */")
cpp_quote("#endif")
cpp_quote("#include <d3d10misc.h>")
cpp_quote("#include <d3d10shader.h>")
cpp_quote("#include <d3d10effect.h>")
cpp_quote("#include <d3d10_1shader.h>")


typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;

typedef D3D_PRIMITIVE D3D11_PRIMITIVE;

typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
