## GogObject

GogObject — The base class for graph objects.

## Synopsis

    #define             GOG_PARAM_FORCE_SAVE
    #define             GOG_PARAM_POSITION
    void                (*GogDataDuplicator)                (GogDataset const *src,
                                                             GogDataset *dst);
    enum                GogManualSizeMode;
                        GogObject;
                        GogObjectClass;
    enum                GogObjectNamingConv;
                        GogObjectRole;
    enum                GogObjectPosition;
    GogObject *         gog_object_add_by_name              (GogObject *parent,
                                                             char const *role,
                                                             GogObject *child);
    GogObject *         gog_object_add_by_role              (GogObject *parent,
                                                             GogObjectRole const *role,
                                                             GogObject *child);
    void                gog_object_can_reorder              (GogObject const *obj,
                                                             gboolean *inc_ok,
                                                             gboolean *dec_ok);
    gboolean            gog_object_clear_parent             (GogObject *obj);
    void                gog_object_document_changed         (GogObject *obj,
                                                             GODoc *doc);
    GogObject *         gog_object_dup                      (GogObject const *src,
                                                             GogObject *new_parent,
                                                             GogDataDuplicator datadup);
    void                gog_object_emit_changed             (GogObject *obj,
                                                             gboolean size);
    GogObjectRole const * gog_object_find_role_by_name      (GogObject const *obj,
                                                             char const *role);
    GogObject *         gog_object_get_child_by_name        (GogObject const *obj,
                                                             char const *name);
    GogObject *         gog_object_get_child_by_role        (GogObject const *obj,
                                                             GogObjectRole const *role);
    GSList *            gog_object_get_children             (GogObject const *obj,
                                                             GogObjectRole const *filter);
    gpointer            gog_object_get_editor               (GogObject *obj,
                                                             GogDataAllocator *dalloc,
                                                             GOCmdContext *cc);
    GogGraph *          gog_object_get_graph                (GogObject const *obj);
    unsigned            gog_object_get_id                   (GogObject const *obj);
    GogViewAllocation   gog_object_get_manual_allocation    (GogObject *gobj,
                                                             GogViewAllocation const *parent_allocation,
                                                             GogViewRequisition const *requisition);
    void                gog_object_get_manual_position      (GogObject *obj,
                                                             GogViewAllocation *pos);
    GogManualSizeMode   gog_object_get_manual_size_mode     (GogObject *obj);
    char const  *       gog_object_get_name                 (GogObject const *obj);
    GogObject *         gog_object_get_parent               (GogObject const *obj);
    GogObject *         gog_object_get_parent_typed         (GogObject const *obj,
                                                             GType t);
    GogObjectPosition   gog_object_get_position_flags       (GogObject const *obj,
                                                             GogObjectPosition mask);
    GogTheme *          gog_object_get_theme                (GogObject const *obj);
    gboolean            gog_object_is_default_position_flags
                                                            (GogObject const *obj,
                                                             char const *name);
    gboolean            gog_object_is_deletable             (GogObject const *obj);
    #define             gog_object_is_visible               (obj)
    GogView *           gog_object_new_view                 (GogObject const *obj,
                                                             GogView *parent);
    GSList *            gog_object_possible_additions       (GogObject const *parent);
    void                gog_object_register_roles           (GogObjectClass *klass,
                                                             GogObjectRole const *roles,
                                                             unsigned int n_roles);
    GogObject *         gog_object_reorder                  (GogObject const *obj,
                                                             gboolean inc,
                                                             gboolean goto_max);
    void                gog_object_request_editor_update    (GogObject *obj);
    gboolean            gog_object_request_update           (GogObject *obj);
    void                gog_object_set_invisible            (GogObject *obj,
                                                             gboolean invisible);
    void                gog_object_set_manual_position      (GogObject *obj,
                                                             GogViewAllocation const *pos);
    void                gog_object_set_name                 (GogObject *obj,
                                                             char *name,
                                                             GError **err);
    gboolean            gog_object_set_parent               (GogObject *child,
                                                             GogObject *parent,
                                                             GogObjectRole const *role,
                                                             unsigned int id);
    gboolean            gog_object_set_position_flags       (GogObject *obj,
                                                             GogObjectPosition flags,
                                                             GogObjectPosition mask);
    void                gog_object_update                   (GogObject *obj);

## Object Hierarchy

      GObject
       +----GogObject
             +----Gog3DBox
             +----GogStyledObject
             +----GogPlot

      GBoxed
       +----GogObjectRole

## Properties

      "alignment"                gchar*                : Read / Write
      "anchor"                   gchar*                : Read / Write
      "compass"                  gchar*                : Read / Write
      "id"                       guint                 : Read / Write
      "invisible"                gboolean              : Read / Write
      "is-position-manual"       gboolean              : Read / Write
      "manual-size"              gchar*                : Read / Write
      "position"                 gchar*                : Read / Write

## Signals

      "changed"                                        : Run Last
      "child-added"                                    : Run Last
      "child-name-changed"                             : Run Last
      "child-removed"                                  : Run Last
      "children-reordered"                             : Run Last
      "name-changed"                                   : Run Last
      "update-editor"                                  : Run Last

## Description

Abstract base class that objects in the graph hierarchy are based on. This class handles manipulation of the object hierarchy, and positioning of objects in the graph.

Every object has a name that is unique in the graph. It can have a parent and a list of children in specific roles (see GogObjectRole). There can generally be several children in each role.

If built with GTK+ support, each object also knows how to populate a widget that allows one to manipulate the attributes of that object. This can be used by GOEditor to present a widget that allows manipulation of the whole graph.

## Details

### GOG_PARAM_FORCE_SAVE

    #define GOG_PARAM_FORCE_SAVE (1 << (G_PARAM_USER_SHIFT+1)) /* even if the value == default */

### GOG_PARAM_POSITION

    #define GOG_PARAM_POSITION (1 << (G_PARAM_USER_SHIFT+2)) /* position parameters */

### GogDataDuplicator ()

    void                (*GogDataDuplicator)                (GogDataset const *src,
                                                             GogDataset *dst);

### enum GogManualSizeMode

    typedef enum {
    	GOG_MANUAL_SIZE_AUTO,   /* auto size, can't be changed */
    	GOG_MANUAL_SIZE_WIDTH,  /*=1*/
    	GOG_MANUAL_SIZE_HEIGHT, /*=2*/
    	GOG_MANUAL_SIZE_FULL    /*=3 or GOG_MANUAL_SIZE_WIDTH | GOG_MANUAL_SIZE_HEIGHT */
    } GogManualSizeMode;

`GOG_MANUAL_SIZE_AUTO` | auto size, can't be changed.
`GOG_MANUAL_SIZE_WIDTH` | the width can be changed.
`GOG_MANUAL_SIZE_HEIGHT` | the height can be changed.
`GOG_MANUAL_SIZE_FULL` | both height and width can be changed.

### GogObject

    typedef struct _GogObject GogObject;

### GogObjectClass

    typedef struct {
    	GObjectClass base;

    	GHashTable *roles;
    	GType	    view_type;

    	/* using some Private/Public statements to make gtk-doc happy since it does not like the ":1"*/

    	/* Virtuals */
    	void	     (*update)		(GogObject *obj);
    	void	     (*parent_changed) (GogObject *obj, gboolean was_set);
    	char const  *(*type_name) (GogObject const *obj);
    	void	     (*populate_editor) (GogObject *obj,
    					 GOEditor *editor,
    					 GogDataAllocator *dalloc,
    					 GOCmdContext *cc);
    	void	     (*document_changed)(GogObject *obj, GODoc *doc);
    	GogManualSizeMode (*get_manual_size_mode) (GogObject *obj);

    	/* signals */
    	void (*changed)		(GogObject *obj, gboolean size);
    	void (*name_changed) (GogObject *obj);
    	void (*possible_additions_changed) (GogObject const *obj);
    	void (*child_added)	   (GogObject *parent, GogObject *child);
    	void (*child_removed)	   (GogObject *parent, GogObject *child);
    	void (*child_name_changed) (GogObject const *obj, GogObject const *child);
    	void (*children_reordered) (GogObject *obj);
    	void (*update_editor)	   (GogObject *obj);
    	void (*extra_signal1)	   (GogObject *view);
    	void (*extra_signal2)	   (GogObject *view);
    } GogObjectClass;

GObjectClass `base`; |
GHashTable *`roles`; | roles for the class.
GType `view_type`; | view type.
`update` () | updates the object.
`parent_changed` () | called when parent changed.
`type_name` () | gets the type public name.
`populate_editor` () | populates the editor.
`document_changed` () | the document changed.
`get_manual_size_mode` () | resize mode.
`changed` () |
`name_changed` () |
`possible_additions_changed` () |
`child_added` () |
`child_removed` () |
`child_name_changed` () |
`children_reordered` () |
`update_editor` () |
`extra_signal1` () |
`extra_signal2` () |

### enum GogObjectNamingConv

    typedef enum {
    	GOG_OBJECT_NAME_BY_ROLE	 = 1,
    	GOG_OBJECT_NAME_BY_TYPE  = 2,
    	GOG_OBJECT_NAME_MANUALLY = 3
    } GogObjectNamingConv;

`GOG_OBJECT_NAME_BY_ROLE` | named built from role.
`GOG_OBJECT_NAME_BY_TYPE` | named built from type.
`GOG_OBJECT_NAME_MANUALLY` | custom name.

### GogObjectRole

    typedef struct {
    	char const *id; /* for persistence */
    	char const *is_a_typename;
    	unsigned    priority;

    	guint32		  	allowable_positions;
    	GogObjectPosition 	default_position;
    	GogObjectNamingConv naming_conv;

    	gboolean   (*can_add)	  (GogObject const *parent);
    	gboolean   (*can_remove)  (GogObject const *child);
    	GogObject *(*allocate)    (GogObject *parent);
    	void	   (*post_add)    (GogObject *parent, GogObject *child);
    	void       (*pre_remove)  (GogObject *parent, GogObject *child);
    	void       (*post_remove) (GogObject *parent, GogObject *child);

    	union { /* allow people to tack some useful tidbits on the end */
    		int		i;
    		gpointer p;
    	} user;
    } GogObjectRole;

Describes allowable children for a GogObject.

char const *`id`; | id for persistence.
char const *`is_a_typename`; | type name.
guint32 `allowable_positions`; | allowed positions inside parent.
GogObjectPosition `default_position`; | default position.
GogObjectNamingConv `naming_conv`; | naming convention.
`can_add` () | return `TRUE` if a new child can be added.
`can_remove` () | return `TRUE` if the child can be removed.
`allocate` () | optional allocator, `g_object_new()` is used if `NULL`.
`post_add` () | called after adding the child.
`pre_remove` () | called before removing the child.
`post_remove` () | called after removing the child.

### enum GogObjectPosition

    typedef enum {
    	GOG_POSITION_AUTO = 0,
    	GOG_POSITION_N		= 1 << 0, /* can be used with E or W */
    	GOG_POSITION_S		= 1 << 1, /* can be used with E or W */
    	GOG_POSITION_E		= 1 << 2,
    	GOG_POSITION_W		= 1 << 3,
    	GOG_POSITION_COMPASS = 0x0f,

    	/* modifiers for compass */
    	GOG_POSITION_ALIGN_FILL	  = 0 << 4,
    	GOG_POSITION_ALIGN_START  = 1 << 4,
    	GOG_POSITION_ALIGN_END	  = 2 << 4,
    	GOG_POSITION_ALIGN_CENTER = 3 << 4,
    	GOG_POSITION_ALIGNMENT	  = 0x30,

    	GOG_POSITION_SPECIAL = 1 << 6,

    	GOG_POSITION_MANUAL	  = 1 << 7,
    	GOG_POSITION_MANUAL_X_ABS = 1 << 8, /* abs vs relative pos */
    	GOG_POSITION_MANUAL_Y_ABS = 1 << 9,
    	GOG_POSITION_MANUAL_X_END = 1 << 10, /* pos relative to start or end */
    	GOG_POSITION_MANUAL_Y_END = 1 << 11,

    	/* modifiers for manual */
    	GOG_POSITION_ANCHOR_NW       = 0 << 12,
    	GOG_POSITION_ANCHOR_N	     = 1 << 12,
    	GOG_POSITION_ANCHOR_NE	     = 2 << 12,
    	GOG_POSITION_ANCHOR_E        = 3 << 12,
    	GOG_POSITION_ANCHOR_SE       = 4 << 12,
    	GOG_POSITION_ANCHOR_S        = 5 << 12,
    	GOG_POSITION_ANCHOR_SW       = 6 << 12,
    	GOG_POSITION_ANCHOR_W        = 7 << 12,
    	GOG_POSITION_ANCHOR_CENTER   = 8 << 12,
    	GOG_POSITION_ANCHOR          = 0x1f000,

    	GOG_POSITION_ANY_MANUAL      = 0x1ff80,

    	GOG_POSITION_PADDING	     = 1 << 16,

    	GOG_POSITION_MANUAL_W        = 1 << 21, /* relative width */
    	GOG_POSITION_MANUAL_W_ABS    = 1 << 22, /* absolute width */
    	GOG_POSITION_MANUAL_H        = 1 << 23, /* relative height */
    	GOG_POSITION_MANUAL_H_ABS    = 1 << 24, /* absolute height */
    	GOG_POSITION_ANY_MANUAL_SIZE = 0x1e00000
    } GogObjectPosition;

`GOG_POSITION_AUTO` | automatic.
`GOG_POSITION_N` | north, might be combined with east or west.
`GOG_POSITION_S` | south, might be combined with east or west.
`GOG_POSITION_E` | east.
`GOG_POSITION_W` | west.
`GOG_POSITION_COMPASS` | mask of the four previous positions.
`GOG_POSITION_ALIGN_FILL` | fills.
`GOG_POSITION_ALIGN_START` | start.
`GOG_POSITION_ALIGN_END` | end.
`GOG_POSITION_ALIGN_CENTER` | centered.
`GOG_POSITION_ALIGNMENT` | mask for start or end.
`GOG_POSITION_SPECIAL` | special.
`GOG_POSITION_MANUAL` | manual.
`GOG_POSITION_MANUAL_X_ABS` | whether the x position is absolute or relative.
`GOG_POSITION_MANUAL_Y_ABS` | whether the y position is absolute or relative.
`GOG_POSITION_MANUAL_X_END` | x position relative to start or end.
`GOG_POSITION_MANUAL_Y_END` | y position relative to start or end.
`GOG_POSITION_ANCHOR_NW` | anchored north-west.
`GOG_POSITION_ANCHOR_N` | anchored north.
`GOG_POSITION_ANCHOR_NE` | anchored north-east.
`GOG_POSITION_ANCHOR_E` | anchored east.
`GOG_POSITION_ANCHOR_SE` | anchored south-east.
`GOG_POSITION_ANCHOR_S` | anchored south.
`GOG_POSITION_ANCHOR_SW` | anchored south-west.
`GOG_POSITION_ANCHOR_W` | anchored west.
`GOG_POSITION_ANCHOR_CENTER` | anchored at center.
`GOG_POSITION_ANCHOR` | mask for anchors.
`GOG_POSITION_ANY_MANUAL` | mask for all manual positions
`GOG_POSITION_PADDING` | padding.
`GOG_POSITION_MANUAL_W` | relative width.
`GOG_POSITION_MANUAL_W_ABS` | absolute width.
`GOG_POSITION_MANUAL_H` | relative height.
`GOG_POSITION_MANUAL_H_ABS` | absolute height.
`GOG_POSITION_ANY_MANUAL_SIZE` | mask for manual sizes.

### gog_object_add_by_name ()

    GogObject *         gog_object_add_by_name              (GogObject *parent,
                                                             char const *role,
                                                             GogObject *child);

`parent` : | GogObject
`child` : | optionally null GogObject
Returns : | a newly created child of `parent` in `role`. If `child` is provided, it is assumed to be an unaffiliated object that will be assigned in `role`. On failure return NULL. [transfer none]

### gog_object_add_by_role ()

    GogObject *         gog_object_add_by_role              (GogObject *parent,
                                                             GogObjectRole const *role,
                                                             GogObject *child);

Absorb a ref to `child` if it is non-NULL.

`parent` : | GogObject
`role` : | GogObjectRole
`child` : | GogObject
Returns : | `child` or a newly created object with `role`. Callers do _not_ own the reference. [transfer none]

### gog_object_can_reorder ()

    void                gog_object_can_reorder              (GogObject const *obj,
                                                             gboolean *inc_ok,
                                                             gboolean *dec_ok);

If `obj` can move forward or backward in its parents child list

`obj` : | GogObject
`inc_ok` : | optionally `NULL` pointer for result.
`dec_ok` : | optionally `NULL` pointer for result.

### gog_object_clear_parent ()

    gboolean            gog_object_clear_parent             (GogObject *obj);

Does _not_ unref the child, which in effect adds a ref by freeing up the ref previously associated with the parent.

`obj` : | GogObject
Returns : | `TRUE` on success.

### gog_object_document_changed ()

    void                gog_object_document_changed         (GogObject *obj,
                                                             GODoc *doc);

### gog_object_dup ()

    GogObject *         gog_object_dup                      (GogObject const *src,
                                                             GogObject *new_parent,
                                                             GogDataDuplicator datadup);

Create a deep copy of `obj` using `new_parent` as its parent.

`src` : | GogObject
`new_parent` : | GogObject the parent tree for the object (can be NULL)
`datadup` : | a function to duplicate the data (a default one is used if NULL). [scope call]
Returns : | the duplicated object. [transfer full]

### gog_object_emit_changed ()

    void                gog_object_emit_changed             (GogObject *obj,
                                                             gboolean size);

### gog_object_find_role_by_name ()

    GogObjectRole const * gog_object_find_role_by_name      (GogObject const *obj,
                                                             char const *role);

### gog_object_get_child_by_name ()

    GogObject *         gog_object_get_child_by_name        (GogObject const *obj,
                                                             char const *name);

A convenience routine to find a unique child with role == `name`

`obj` : | a GogObject
`name` : | a char to use as a role name filter
Returns : | `NULL` and spews an error if there is more than one. [transfer none]

### gog_object_get_child_by_role ()

    GogObject *         gog_object_get_child_by_role        (GogObject const *obj,
                                                             GogObjectRole const *role);

A convenience routine to find a unique child with `role`.

`obj` : | a GogObject
`role` : | a GogObjectRole to use as a filter
Returns : | `NULL` and spews an error if there is more than one. [transfer none]

### gog_object_get_children ()

    GSList *            gog_object_get_children             (GogObject const *obj,
                                                             GogObjectRole const *filter);

`obj` : | a GogObject
`filter` : | an optional GogObjectRole to use as a filter
Returns : | list of `obj`'s Children. Caller must free the list, but not the children. [element-type GogObject][transfer container]

### gog_object_get_editor ()

    gpointer            gog_object_get_editor               (GogObject *obj,
                                                             GogDataAllocator *dalloc,
                                                             GOCmdContext *cc);

Builds an object property editor, by calling GogObject::populate_editor virtual functions.

`obj` : | a GogObject
`dalloc` : | a GogDataAllocator
`cc` : | a GOCmdContext
Returns : | a GtkNotebook widget. [transfer full]

### gog_object_get_graph ()

    GogGraph *          gog_object_get_graph                (GogObject const *obj);

`obj` : | const * GogObject
Returns : | the parent graph. [transfer none]

### gog_object_get_id ()

    unsigned            gog_object_get_id                   (GogObject const *obj);

### gog_object_get_manual_allocation ()

    GogViewAllocation   gog_object_get_manual_allocation    (GogObject *gobj,
                                                             GogViewAllocation const *parent_allocation,
                                                             GogViewRequisition const *requisition);

`gobj` : | GogObject
`parent_allocation` : | GogViewAllocation
`requisition` : | GogViewRequisition
Returns : | manual allocation of a GogObject given its parent allocation and its size request.

### gog_object_get_manual_position ()

    void                gog_object_get_manual_position      (GogObject *obj,
                                                             GogViewAllocation *pos);

FIXME

`obj` : | GogObject
`pos` : | GogViewAllocation

### gog_object_get_manual_size_mode ()

    GogManualSizeMode   gog_object_get_manual_size_mode     (GogObject *obj);

### gog_object_get_name ()

    char const  *       gog_object_get_name                 (GogObject const *obj);

No need to free the result

`obj` : | a GogObject
Returns : | a name.

### gog_object_get_parent ()

    GogObject *         gog_object_get_parent               (GogObject const *obj);

`obj` : | a GogObject
Returns : | `obj`'s parent, potentially `NULL` if it has not been added to a heirarchy yet. does not change ref-count in any way. [transfer none]

### gog_object_get_parent_typed ()

    GogObject *         gog_object_get_parent_typed         (GogObject const *obj,
                                                             GType t);

`obj` : | a GogObject
`t` : | a GType
Returns : | `obj`'s parent of type `type`, potentially `NULL` if it has not been added to a hierarchy yet or none of the parents are of type `type`. [transfer none]

### gog_object_get_position_flags ()

    GogObjectPosition   gog_object_get_position_flags       (GogObject const *obj,
                                                             GogObjectPosition mask);

`obj` : | GogObject
`mask` : | GogObjectPosition
Returns : | `obj`'s position flags, masked by `mask`.

### gog_object_get_theme ()

    GogTheme *          gog_object_get_theme                (GogObject const *obj);

`obj` : | const * GogObject
Returns : | the parent graph theme. [transfer none]

### gog_object_is_default_position_flags ()

    gboolean            gog_object_is_default_position_flags
                                                            (GogObject const *obj,
                                                             char const *name);

### gog_object_is_deletable ()

    gboolean            gog_object_is_deletable             (GogObject const *obj);

`obj` : | a GogObject
Returns : | `TRUE` if `obj` can be deleted.

### gog_object_is_visible()

    #define	  gog_object_is_visible(obj) (!((GogObject*)obj)->invisible)

### gog_object_new_view ()

    GogView *           gog_object_new_view                 (GogObject const *obj,
                                                             GogView *parent);

Creates a new GogView associated to `obj`, and sets its parent to `parent`.

`obj` : | a GogObject
`parent` : | parent view
Returns : | a new GogView. [transfer full]

### gog_object_possible_additions ()

    GSList *            gog_object_possible_additions       (GogObject const *parent);

`parent` : | a GogObject
Returns : | a list of GogObjectRoles that could be added. The resulting list needs to be freed. [element-type GogObjectRole][transfer container]

### gog_object_register_roles ()

    void                gog_object_register_roles           (GogObjectClass *klass,
                                                             GogObjectRole const *roles,
                                                             unsigned int n_roles);

`klass` : | GogObjectClass
`roles` : | GogObjectRole
`n_roles` : | number of roles

### gog_object_reorder ()

    GogObject *         gog_object_reorder                  (GogObject const *obj,
                                                             gboolean inc,
                                                             gboolean goto_max);

`obj` : | GogObject
Returns : | the object just before `obj` in the new ordering. [transfer none]

### gog_object_request_editor_update ()

    void                gog_object_request_editor_update    (GogObject *obj);

Emits a update-editor signal. This signal should be used by object editors in order to refresh their states.

`obj` : | GogObject

### gog_object_request_update ()

    gboolean            gog_object_request_update           (GogObject *obj);

### gog_object_set_invisible ()

    void                gog_object_set_invisible            (GogObject *obj,
                                                             gboolean invisible);

`obj` : | GogObject

### gog_object_set_manual_position ()

    void                gog_object_set_manual_position      (GogObject *obj,
                                                             GogViewAllocation const *pos);

set manual position of given object, in points.

`obj` : | GogObject
`pos` : | GogViewAllocation

### gog_object_set_name ()

    void                gog_object_set_name                 (GogObject *obj,
                                                             char *name,
                                                             GError **err);

Assign the new name and signals that it has changed. NOTE : it _absorbs_ `name` rather than copying it, and generates a new name if `name` == `NULL`

`obj` : | GogObject
`name` : | The new name for `obj`
`err` : | GError

### gog_object_set_parent ()

    gboolean            gog_object_set_parent               (GogObject *child,
                                                             GogObject *parent,
                                                             GogObjectRole const *role,
                                                             unsigned int id);

Absorbs a ref to `child`

`child` : | GogObject.
`parent` : | GogObject.
`role` : | a static string that can be sent to `parent`::add
`id` : | optionally `NULL`.
Returns : | `TRUE` on success

### gog_object_set_position_flags ()

    gboolean            gog_object_set_position_flags       (GogObject *obj,
                                                             GogObjectPosition flags,
                                                             GogObjectPosition mask);

Attempts to set the position flags of `obj` to `flags`.

`obj` : | GogObject
`flags` : | GogObjectPosition
`mask` : | GogObjectPosition
Returns : | TRUE the new flags are permitted.

### gog_object_update ()

    void                gog_object_update                   (GogObject *obj);

## Property Details

### The `"alignment"` property

      "alignment"                gchar*                : Read / Write

Alignment flag.

Default value: "fill"

### The `"anchor"` property

      "anchor"                   gchar*                : Read / Write

Anchor for manual position.

Default value: "top-left"

### The `"compass"` property

      "compass"                  gchar*                : Read / Write

Compass auto position flags.

Default value: "top"

### The `"id"` property

      "id"                       guint                 : Read / Write

Object numerical ID.

Allowed values: <= G_MAXINT

Default value: 0

### The `"invisible"` property

      "invisible"                gboolean              : Read / Write

Should the object be hidden.

Default value: FALSE

### The `"is-position-manual"` property

      "is-position-manual"       gboolean              : Read / Write

Is position manual.

Default value: FALSE

### The `"manual-size"` property

      "manual-size"              gchar*                : Read / Write

Whether the height or width are manually set.

Default value: "none"

### The `"position"` property

      "position"                 gchar*                : Read / Write

Position and size of object, in percentage of parent size.

Default value: "0 0 1 1"

## Signal Details

### The `"changed"` signal

    void                user_function                      (GogObject *gogobject,
                                                            gboolean   arg1,
                                                            gpointer   user_data)      : Run Last

`gogobject` : | the object which received the signal.
`user_data` : | user data set when the signal handler was connected.

### The `"child-added"` signal

    void                user_function                      (GogObject *object,
                                                            GObject   *child,
                                                            gpointer   user_data)      : Run Last

The ::child-added signal is emitted AFTER the child has been added and AFTER the parent-changed signal has been called for it.

`object` : | the object on which the signal is emitted
`child` : | The new GogObject whose parent is `object`
`user_data` : | user data set when the signal handler was connected.

### The `"child-name-changed"` signal

    void                user_function                      (GogObject *gogobject,
                                                            GObject   *arg1,
                                                            gpointer   user_data)      : Run Last

`gogobject` : | the object which received the signal.
`user_data` : | user data set when the signal handler was connected.

### The `"child-removed"` signal

    void                user_function                      (GogObject *object,
                                                            GObject   *child,
                                                            gpointer   user_data)      : Run Last

The ::child-removed signal is emitted BEFORE the child has been added and BEFORE the parent-changed signal has been called for it.

`object` : | the object on which the signal is emitted
`child` : | The new GogObject whose parent is `object`
`user_data` : | user data set when the signal handler was connected.

### The `"children-reordered"` signal

    void                user_function                      (GogObject *gogobject,
                                                            gpointer   user_data)      : Run Last

`gogobject` : | the object which received the signal.
`user_data` : | user data set when the signal handler was connected.

### The `"name-changed"` signal

    void                user_function                      (GogObject *gogobject,
                                                            gpointer   user_data)      : Run Last

`gogobject` : | the object which received the signal.
`user_data` : | user data set when the signal handler was connected.

### The `"update-editor"` signal

    void                user_function                      (GogObject *gogobject,
                                                            gpointer   user_data)      : Run Last

`gogobject` : | the object which received the signal.
`user_data` : | user data set when the signal handler was connected.

## See Also

GogGraph