0.0 player_air.control_player();
0.0 player_air.refuse_action(wait);
0.0 player_air.add_player_in_script(script, plee_air);

0.2 camera.focus_on( shared_camera );
0.2 camera.activate();

0.2 player_air.do_action(move_left, 0.7);
1.7 player_air.talk("/You can float in mid-air with the power of air.");

1.7 player_air.set_power(air, 1);
7.7 player_air.do_action(jump, 1);
10.0 player_air.talk("/I'll show you how can we get of this pit.");

11.0 player_air.do_action(move_left, 2.3);
12.3 player_air.do_action(jump, 0.3);
14.0 player_air.do_action(look_upward, 1.2);
14.0 player_air.do_action(jump, 1);
15.0 player_air.do_action(move_left, 1.7);
17.0 player_air.do_action(move_right, 0.2);

17.9 player_air.talk("/First, gain some speed.");
19.0 player_air.do_action(move_right, 3);
20.6 player_air.do_action(jump, 3);

22.0 player_air.talk("/Take the power and come here./Hold your jump button to float.");
22.2 player_air.do_action(move_left, 0.1);

30.0 shared_camera.focus_on( camera );
30.0 shared_camera.activate();

30.3 plee_air.set_center_of_mass(25299.2, 981);

30.5 player_air.release_player();
30.5 script.end();

