0.0 {
  camera.smooth_activate(1);
  player_1.control_player();
  player_2.control_player();
}

2.0 kicker.activate();

5.9 {
  shared_camera.focus_on( camera );
  shared_camera.activate();
  player_1.release_player();
  player_2.release_player();

  script.end();
}
