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## com.sun.j3d.utils.scenegraph.io
Class SceneGraphStreamReader

    java.lang.Object
      com.sun.j3d.utils.scenegraph.io.SceneGraphStreamReader

    public class SceneGraphStreamReader

extends java.lang.Object

Read and create a (set) of Java3D BranchGraphs or Universe from a Java Stream.

Constructor Summary
`SceneGraphStreamReader(java.io.InputStream stream)` Creates new SceneGraphStreamReader and reads the file header information

Method Summary
`void` | `close()` Close the SceneGraphStreamReader stream
`java.lang.ClassLoader` | `getClassLoader()` Get the ClassLoader used to load the scene graph objects and deserialize user data
`BranchGroup` | `readBranchGraph(java.util.HashMap namedObjects)` Read and return the graph from the stream.
`ConfiguredUniverse` | `readUniverse()` Read and create the universe.
`ConfiguredUniverse` | `readUniverse(Canvas3D canvas)` Read and create the universe.
`void` | `setClassLoader(java.lang.ClassLoader classLoader)` Set the ClassLoader used to load the scene graph objects and deserialize user data

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### SceneGraphStreamReader

    public SceneGraphStreamReader(java.io.InputStream stream)
                           throws java.io.IOException

  Creates new SceneGraphStreamReader and reads the file header information

  Throws:
    `java.io.IOException`

Method Detail

### readUniverse

    public ConfiguredUniverse readUniverse()
                                    throws java.io.IOException

  Read and create the universe. If the BranchGraphs were written then they will be added to the universe before it is returned.

  Throws:
    `java.io.IOException`

### readUniverse

    public ConfiguredUniverse readUniverse(Canvas3D canvas)
                                    throws java.io.IOException

  Read and create the universe. If the BranchGraphs were written then they will be added to the universe before it is returned.

  Parameters:
    `canvas` - The Canvas3D to associate with the universe.
  Throws:
    `java.io.IOException`

### readBranchGraph

    public BranchGroup readBranchGraph(java.util.HashMap namedObjects)
                                throws java.io.IOException

  Read and return the graph from the stream. `namedObjects` map will be updated with any objects that were named during the write process

  Throws:
    `java.io.IOException`

### setClassLoader

    public void setClassLoader(java.lang.ClassLoader classLoader)

  Set the ClassLoader used to load the scene graph objects and deserialize user data

### getClassLoader

    public java.lang.ClassLoader getClassLoader()

  Get the ClassLoader used to load the scene graph objects and deserialize user data

### close

    public void close()
               throws java.io.IOException

  Close the SceneGraphStreamReader stream

  Throws:
    `java.io.IOException`
  Since:
    Java 3D 1.5.1

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Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms.