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## javax.vecmath
Class Color3f

    java.lang.Object
      javax.vecmath.Tuple3f
          javax.vecmath.Color3f

All Implemented Interfaces:
  java.io.Serializable, java.lang.Cloneable

    public class Color3f

extends Tuple3f
implements java.io.Serializable

A three-element color value represented by single precision floating point x,y,z values. The x,y,z values represent the red, green, and blue color values, respectively. Color components should be in the range of [0.0, 1.0].

Java 3D assumes that a linear (gamma-corrected) visual is used for all colors.

See Also:
  Serialized Form

Field Summary

Fields inherited from class javax.vecmath.Tuple3f
`x, y, z`

Constructor Summary
`Color3f()` Constructs and initializes a Color3f to (0.0, 0.0, 0.0).
`Color3f(java.awt.Color color)` Constructs and initializes a Color3f from the specified AWT Color object.
`Color3f(Color3f v1)` Constructs and initializes a Color3f from the specified Color3f.
`Color3f(float[] v)` Constructs and initializes a Color3f from the array of length 3.
`Color3f(float x, float y, float z)` Constructs and initializes a Color3f from the three xyz values.
`Color3f(Tuple3d t1)` Constructs and initializes a Color3f from the specified Tuple3d.
`Color3f(Tuple3f t1)` Constructs and initializes a Color3f from the specified Tuple3f.

Method Summary
`java.awt.Color` | `get()` Returns a new AWT color object initialized with the r,g,b values of this Color3f object.
`void` | `set(java.awt.Color color)` Sets the r,g,b values of this Color3f object to those of the specified AWT Color object.

Methods inherited from class javax.vecmath.Tuple3f
`absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, clone, epsilonEquals, equals, equals, get, get, getX, getY, getZ, hashCode, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, setX, setY, setZ, sub, sub, toString`

Methods inherited from class java.lang.Object
`finalize, getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### Color3f

    public Color3f(float x,
                   float y,
                   float z)

  Constructs and initializes a Color3f from the three xyz values.

  Parameters:
    `x` - the red color value
    `y` - the green color value
    `z` - the blue color value

### Color3f

    public Color3f(float[] v)

  Constructs and initializes a Color3f from the array of length 3.

  Parameters:
    `v` - the array of length 3 containing xyz in order

### Color3f

    public Color3f(Color3f v1)

  Constructs and initializes a Color3f from the specified Color3f.

  Parameters:
    `v1` - the Color3f containing the initialization x y z data

### Color3f

    public Color3f(Tuple3f t1)

  Constructs and initializes a Color3f from the specified Tuple3f.

  Parameters:
    `t1` - the Tuple3f containing the initialization x y z data

### Color3f

    public Color3f(Tuple3d t1)

  Constructs and initializes a Color3f from the specified Tuple3d.

  Parameters:
    `t1` - the Tuple3d containing the initialization x y z data

### Color3f

    public Color3f(java.awt.Color color)

  Constructs and initializes a Color3f from the specified AWT Color object. The alpha value of the AWT color is ignored. No conversion is done on the color to compensate for gamma correction.

  Parameters:
    `color` - the AWT color with which to initialize this Color3f object
  Since:
    vecmath 1.2

### Color3f

    public Color3f()

  Constructs and initializes a Color3f to (0.0, 0.0, 0.0).

Method Detail

### set

    public final void set(java.awt.Color color)

  Sets the r,g,b values of this Color3f object to those of the specified AWT Color object. No conversion is done on the color to compensate for gamma correction.

  Parameters:
    `color` - the AWT color to copy into this Color3f object
  Since:
    vecmath 1.2

### get

    public final java.awt.Color get()

  Returns a new AWT color object initialized with the r,g,b values of this Color3f object.

  Returns:
    a new AWT Color object
  Since:
    vecmath 1.2

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Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms.