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Edibles In General


#$EdibleStuff   edible things
An instance of #$ExistingStuffType and a specialization of #$PartiallyTangible. Each specialization of #$EdibleStuff is a type of partially tangible stuff which all normal instances of some specialization of #$Organism-Whole can consume and successfully metabolize a significant portion of any instance of, with or without resulting harm to themselves. This collection includes virtually all animal and vegetable matter, as well as salts, potable water, and instances of #$OralDrug. It does not necessarily include things that are ingested but not metabolized, such as the stones that birds swallow to aid in digestion, or dirt, paint chips, and coins ingested by children. The function #$EdibleByFn is used to specify the collections of edible stuff that are ingestible by all normal instances of certain specializations of #$Organism-Whole, including #$Person. Note that whether an edible substance _also_ has a detrimental effect if eaten is a separate question. Something can be both edible and poisonous.
guid: bd5908ef-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingStuffType
direct specialization of: #$ConsumableProduct  
direct generalization of: #$FoodOrDrink #$Nutrient #$CerealFood #$FruitAndVegetableFood #$EdibleStuffComposite #$FoodIngredientOnly
#$EdiblePartFn   edible part fn    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The Cyc function #$EdiblePartFn is a #$CollectionDenotingFunction. When applied to a set of tangible objects OBJ-TYPE, (#$EdiblePartFn OBJ-TYPE) represents the collection of all the edible parts of objects of OBJ-TYPE. This collection includes any #$EdibleStuff (i.e., edible by humans or koalas or whatever the current microtheory is talking about) that is part of instances of OBJ-TYPE. To represent only parts that humans eat, we may restrict the #$resultGenl to a specialized subcollection of #$FoodOrDrink defined in #$HumanActivitiesMt or other appropriate microtheory. Examples: the collection (#$EdiblePartFn (#$FruitFn #$AppleTree) includes the skin and flesh of all apples, but not --- in the #$HumanActivitiesMt --- the instances of #$Stem or #$Seed found in them; the collection (#$EdiblePartFn #$Egg-Chickens) includes the yolks and whites of chicken eggs, but does not --- in the #$HumanActivitiesMt --- include any instances of #$Eggshell. Because of cultural or philosophical preferences and prohibitions about food, exactly what parts are edible may differ in different human cultural microtheories; e.g., in a FundamentalistJewish or FundamentalistIslamic cultural #$Microtheory, the function call (#$EdiblePartFn #$Pig) would return NIL; in a vegan #$Microtheory, even (#$EdiblePartFn #$Animal) would return NIL.
guid: bd58a6a3-9c29-11b1-9dad-c379636f7270
direct instance of: #$UnaryFunction #$CollectionDenotingFunction #$ReifiableFunction #$Individual
#$EdiblesRichInFn   edibles rich in fn    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The Cyc function #$EdiblesRichInFn is a #$CollectionDenotingFunction. It is used to represent foodstuffs which have a high concentration of a certain nutrient. (#$EdiblesRichInFn NUTRIENT) denotes the collection of edible things that are rich in the type of #$Nutrient NUTRIENT. For example, (#$EdiblesRichInFn #$EdibleCalcium) denotes the collection of all #$EdibleStuff rich in calcium; that collection will have the collection #$DairyProduct as a subset.
guid: c0fd632e-9c29-11b1-9dad-c379636f7270
direct instance of: #$UnaryFunction #$CollectionDenotingFunction #$ReifiableFunction #$Individual
#$Nutrient   nutrients
A specialization of #$EdibleStuff. Each instance of #$Nutrient is a substance considered necessary or beneficial in the diet of a person or animal. If a food or a pill is sold in a package, often the nutrients in the food or pill are listed on the package label. Specializations of #$Nutrient include #$EdibleSodium, #$ProteinStuff, #$EdibleCalcium, #$EdibleIron, and #$Vitamin.
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direct instance of: #$TangibleStuffCompositionType
direct specialization of: #$EdibleStuff  
#$ConsumableProduct   consumable products
A specialization of #$PartiallyTangibleProduct. Each instance of #$ConsumableProduct is a product of which any portion can be used only once. A portion of a #$ConsumableProduct is `used up', i.e., destroyed or transformed into an unusable or waste form, during normal use. Note: `consumable' here does not necessarily mean consumed by mouth; the consumption may be any use of the product.
guid: bd58e656-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingStuffType
direct specialization of: #$PartiallyTangibleProduct  
direct generalization of: #$EdibleStuff #$DrugProduct

Foodstuffs


#$FoodOrDrink   items of food or drink
A specialization of #$EdibleStuff (q.v.). Each instance of #$FoodOrDrink is a substance which instances of some type of organism (that is, some sub-collection of #$Organism-Whole) normally consume a significant part of. Important specializations of #$FoodOrDrink include #$Food (instances of which require chewing in order to be consumed) and #$Drink (instances of which are liquids that can be consumed without chewing).
guid: bd58e69c-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductByGenericType #$ExistingStuffType
direct specialization of: #$EdibleStuff  #$HumanScaleObject  
direct generalization of: #$Food #$Drink #$Vegetable-Food #$DairyProduct
#$Drink   beverages
A specialization of both #$FoodOrDrink and #$LiquidTangibleThing. Each instance of #$Drink is a portion of a liquid of a type that is ingestible and commonly consumed by humans or animals. Instances of #$Drink, unlike instances of #$Food (q.v.), are ingested by drinking without chewing. Since soup and applesauce are normally ``eaten'' by being placed in the mouth with a spoon, they are not considered to be drunk (although one can certainly drink either), and so are not specializations of this collection. Specializations of #$Drink include #$Water-Ingestible, #$Tea-Hot, #$HotChocolate, #$Lemonade, and #$Beer.
guid: bd58f408-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingStuffType
direct specialization of: #$Mixture  #$FoodOrDrink  #$LiquidTangibleThing  
#$Food   food items
An instance of #$ExistingStuffType, and a specialization of #$FoodOrDrink. Each instance of #$Food is a particular portion of food of a type which can be, and habitually is, eaten by humans or other animals. Here the notion of _eating_ is important; eating an instance of #$Food will generally require biting or chewing, but if placed into the mouth (e.g. with a utensil) in a manner not considered to be drinking, it is still considered eating. Thus, edible stuff normally taken in via drinking, inhalation, or osmosis is excluded from this collection. A borderline example is a bowl of bouillon, which, although it can be drunk from the bowl is normally ``eaten'' with a spoon; a borderline non-example is a very thick milkshake, which may be eaten with a spoon, but is normally drunk (possibly using a straw) from a glass. Instances of #$Food provide calories and/or nutrients that humans or animals need.
guid: bd58bd8b-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingStuffType
direct specialization of: #$OrganicStuff  #$FoodOrDrink  #$CommodityProduct  
direct generalization of: #$DomesticatedAnimalFood
#$Food-ReadyToEat   ready-to-eat food
A specialization of (#$FoodOrDrinkForFn #$Person). Each instance of #$Food-ReadyToEat is food that is edible more or less in its current state, without further elaborate preparation. Instances of #$Food-ReadyToEat can require unwrapping, cutting, pouring, buttering, or cooling before being consumed, but not cooking or other complex or sophisticated preparation that is typically done in a kitchen or other food-preparation area rather than at the table or site of consumption. If a cook would inspect an item and pronounce it done, that item is probably an instance of #$Food-ReadyToEat.
guid: bd58cc94-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingStuffType
direct specialization of: #$OrganicStuff  
#$EdibleStuffComposite   composite edible substances
#$EdibleStuffComposite is a specialization of #$EdibleStuff and #$Artifact-NonAgentive. Each instance of #$EdibleStuffComposite is an edible substance that is made up of two or more foodstuffs as constituents. Typically, some recipe is, explicitly or implicitly, associated with the production of such substances. #$EdibleStuffComposite includes both some instances of #$FoodIngredientOnly (e.g., a dollop of ketchup) and some instances of #$FoodOrDrink (e.g., a slice of a cheese pizza).
guid: bd58cda0-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$EdibleStuff  
#$FoodIngredientOnly   food ingredients
A specialization of #$EdibleStuff. Each instance of #$FoodIngredientOnly is an edible substance that is used in making other food but isn't eaten by itself. Instances of #$FoodIngredientOnly may or may not require some preparation. For example, #$TableSalt, #$VegetableOil, and #$Ketchup are specializations of #$FoodIngredientOnly, since all of their instances are used only as ingredients or condiments. In contrast, #$Egg-Chickens is not a specialization of #$FoodIngredientOnly; some of its instances serve as ingredients in cooking other dishes, but other instances are simply eaten after poaching or frying. Types of food, such as #$Pizza, whose instances are never merely ingredients, are specializations of #$Food.
guid: bd58da2a-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingStuffType
direct specialization of: #$EdibleStuff  
direct generalization of: #$Preservative-Food #$Condiment
#$Vegetable-Food   vegetables
A specialization of #$FoodOrDrink. Each instance of #$Vegetable-Food is a foodstuff which is derived from a plant and is ordinarily considered a vegetable; e.g., a carrot (an instance of #$Carrot-Foodstuff), a potato (an instance of #$Potato-Foodstuff), a lima bean (an instance of #$Bean-Foodstuff), or a tomato (an instance of #$Tomato-Foodstuff). Note that #$Vegetable-Food includes certain plant parts, such as tomatoes, that are technically classified as fruits by botanists, but which are treated as vegetables in food classification.
guid: bd58eacd-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingStuffType
direct specialization of: #$PlantProduct  #$FruitAndVegetableFood  #$FoodOrDrink  
#$VegetableMatter   plant material    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of both #$NaturalTangibleStuff and #$OrganicStuff. Each instance of #$VegetableMatter is a piece of stuff (solid, liquid, or, improbably but conceivably, gaseous) which is a piece of vegetable material. Important specializations of #$VegetableMatter include #$Plant and #$PlantProduct.
guid: bd58c455-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingStuffType
direct specialization of: #$NaturalTangibleStuff  #$OrganicStuff  
direct generalization of: #$Plant #$PlantProduct
#$DessertFood   desserts (sweets) (items of food or drink) (consumable products)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of tangible stuff. Each instance of #$DessertFood is an item of food which, in its prepared state, is customarily eaten by people as part of the #$DessertCourse of a meal. For example, (in #$NorthAmericanCuisine,) ice cream, cake, pie.
guid: bd590aca-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductByGenericType #$ExistingStuffType
direct specialization of: #$OrganicStuff  
#$FoodGroup   types of food group
A specialization of #$ConventionalClassificationType and hence a collection of collections. Each instance of #$FoodGroup is a collection of foodstuffs classified according to their nutritional content. Instances of #$FoodGroup include #$DairyProduct, #$CerealFood, #$FruitAndVegetableFood, #$MeatAndLegumeFood.
guid: bd589d1c-9c29-11b1-9dad-c379636f7270
direct instance of: #$DisjointCollectionType #$SecondOrderCollection
direct specialization of: #$ConventionalClassificationType  #$ProductByGenericType  #$ExistingStuffType  
#$DefaultDisjointEdibleStuffType   types of food
An instance of #$SiblingDisjointCollectionType (q.v.), and thus a collection of collections. Each instance of #$DefaultDisjointEdibleStuffType is a collection of beverages or foodstuffs (a specialization of #$EdibleStuff) that is by default disjoint with every other instance of #$DefaultDisjointEdibleStuffType. Instances of #$DefaultDisjointEdibleStuffType include #$SubmarineSandwich, #$Rice-Foodstuff, and #$Sauerkraut.
guid: bd58bd03-9c29-11b1-9dad-c379636f7270
direct instance of: #$SiblingDisjointCollectionType #$SecondOrderCollection
direct specialization of: #$ProductType  
#$DomesticatedAnimalFood   domesticated animal food
A specialization of #$Food. Each instance of #$DomesticatedAnimalFood is a foodstuff produced by human beings and intended for consumption by domesticated animals. This collection includes feed manufactured for horses, cattle, chickens, and other farm animals, as well as pet food.
guid: bd588c3b-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingStuffType
direct specialization of: #$Food  
#$CerealFood   cereals
A specialization of #$EdibleStuff and an instance of #$FoodGroup. Each instance of #$CerealFood is food that consists of a significant amount of grain products, such as breads and cereals. Note that #$CerealFood is not a specialization of #$VegetableMatter because some breads and grains (such as #$Muffins) contain non-plant constituents.
guid: bd58ccbd-9c29-11b1-9dad-c379636f7270
direct instance of: #$FoodGroup
direct specialization of: #$OrganicStuff  #$EdibleStuff  
#$CerealPlant   cereal plants
A specialization of both #$CropPlant and #$GrassFamily. Each sub-collection of #$CerealPlant is a type of grain-bearing plant.
guid: bd589beb-9c29-11b1-9dad-c379636f7270
direct instance of: #$OrganismClassificationType
direct specialization of: #$CropPlant  

Preparing Food


#$HarvestingAPlant   picked
A specialization of #$RemovingSomethingByMovingIt. Each instance of #$HarvestingAPlant is an event in which a plant is harvested. Harvesting may involve separating some part of the plant and leaving the rest in place (e.g., when one harvests fruit from fruit trees), or it may involve removing the entire plant from its growing location (e.g., when one harvests carrots).
guid: bd58c0aa-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType
direct specialization of: #$RemovingSomethingByMovingIt  #$HumanActivity  #$GuidingAMovingObject  #$TransportationEvent  
#$PreparingFoodOrDrink   events in which food or drink is prepared
A specialization of both #$PurposefulPhysicalAction and #$HumanActivity. Each instance of #$PreparingFoodOrDrink is an event in which an instance of #$FoodOrDrink is created. An instance of #$PreparingFoodOrDrink may be an event in which preparation is done `from scratch', using raw ingredients, or it may be an event in which semi-prepared or `convenience' products (such as cake mixes, margarita mixes, or frozen foods) are used. Typical sub-events (see the predicate #$subEvents) in instances of #$PreparingFoodOrDrink include activities commonly performed by cooks and/or bartenders, including instances of #$ChoppingSomething, #$CookingFood, #$BakingFood, or #$MixingAlcoholicDrinks. Each instance of #$PreparingFoodOrDrink ends when the item prepared is ready to eat. Notable specializations of #$PreparingFoodOrDrink include #$GrillingFood, #$SteamingFood, and #$PreparingABeverage.
guid: bd58b6ae-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$SkilledActivity  #$ServiceEvent  #$PhysicalTransformationEvent  
direct generalization of: #$PreparingFoodItem
#$PreparingFoodItem   preparing food    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$PreparingFoodOrDrink. Each instance of #$PreparingFoodItem is an event in which a single item of #$Food is prepared to make it ready to eat. For example, instances of #$MakingToast, roasting a turkey, or #$BakingBread.
guid: bd58ad9d-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$PreparingFoodOrDrink  
direct generalization of: #$SmokingFood #$CookingFood
#$CookingFood   cooked    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$PreparingFoodItem and #$HeatingProcess. Each instance of #$CookingFood is an event in which some item of #$Food (q.v.) is prepared by heating it. Typically, the foodstuff is heated until it reaches a certain temperature over some period of time; during the heating, chemical and/or physical changes occur which are supposed to make the foodstuff healthier or tastier (or, in some cases, ethically acceptable). A #$CookingFood event may last from a few minutes (e.g., #$SteamingFood (vegetables), #$MakingToast) to several hours (e.g., #$RoastingFood).
guid: bd58ad09-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$HeatingProcess  #$PreparingFoodItem  
direct generalization of: #$Microwaving #$GrillingFood #$SteamingFood #$BakingFood #$Frying
#$Frying   frying    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
Cooking food by partial or total immersion in hot oil until desired level of doneness.
guid: bd58baeb-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$CookingFood  
#$SteamingFood   steaming
A specialization of #$CookingFood. In each instance of #$SteamingFood, some food is cooked by exposing it to steam.
guid: bd58bdb5-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType
direct specialization of: #$CookingFood  
#$GrillingFood   barbecues
A specialization of #$CookingFood. In each instance of #$GrillingFood, food is placed on a cooking utensil consisting of several parallel metal bars, where the food is exposed to direct radiant heat from below.
guid: bd58baa8-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$CookingFood  
#$BakingFood   baking    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$CookingFood. Each instance of #$BakingFood is an event during which which food is baked in an instance of #$RegularOven. After an event of #$BakingFood occurs, the food involved has been baked (see #$Baked).
guid: bd58aed0-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType #$DefaultDisjointScriptType
direct specialization of: #$CookingFood  
#$Microwaving   microwaved    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of events in which a #$MicrowaveOven is used to heat food (or drink). After a #$Microwaving event, the food involved has been #$Microwaved.
guid: bff3797e-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$CookingFood  
#$PreparationAttribute-Coll   preparation attribute - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$AttributeValue. Each instance of #$PreparationAttribute is a characteristic of a piece of material (e.g., food) indicating (1) a type of physical preparation which that stuff has already undergone, and (2) something about its current, resulting condition. Instances of #$PreparationAttribute which are applicable to food include #$Baked, #$Fried, #$Toasted, #$Fermented, #$Grilled, #$Frozen, #$Dried, and #$Raw.
guid: adf899fe-74b0-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of: #$Collection  
#$hasPreparationAttributes-Coll   has preparation attributes - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The predicate #$hasPreparationAttributes is used to indicate the way in which a particular food item was prepared. (#$hasPreparationAttributes EDIBLE PREP) means the #$EdibleStuff EDIBLE has been processed so that it has the food #$PreparationAttribute PREP (e.g., #$Cooked, #$Roasted, #$Chilled -- or #$Raw). For example, a piece of #$Toast #$hasPreparationAttributes #$Toasted; any quantity of #$Beer that is ready to drink #$hasPreparationAttributes #$Fermented.
guid: b4e23f86-7f00-11d6-8000-0001023560cc
direct instance of: #$BinaryPredicate
direct specialization of: #$isa
#$Cooked-Coll   cooked    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Cooked is a #$PreparationAttribute (q.v.), describing how a given item of #$Food has been prepared. Food becomes #$Cooked as the result of an event of #$CookingFood. Specialized forms of #$Cooked include #$Steamed, #$Baked, #$Microwaved and #$Grilled.
guid: 428305b4-74c0-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$FoodOrDrink  
#$Fried-Coll   fried - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Fried is a specialized form of #$Cooked. Food that is #$Fried has been prepared in an event of #$Frying.
guid: 8c8775c4-74bf-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Food  
#$Steamed-Coll   steamed - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Steamed is a specialized form of #$Cooked. Food that is #$Steamed has been prepared in an event of #$SteamingFood.
guid: a3207da2-74bb-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Food  
#$Grilled-Coll   grilled    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Grilled is a specialized form of #$Cooked. Food that is #$Grilled has been prepared in an event of #$GrillingFood, using a #$BBQGrill or an #$ElectricGrill.
guid: 2d3374ee-74bd-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Food  
#$Baked-Coll   baked - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Baked is a specialized form of #$Cooked. Food that is #$Baked has been prepared in an event of #$BakingFood, using a $#RegularOven.
guid: 03742750-74ba-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Food  
#$Microwaved-Coll   microwaved - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute #$Microwaved is a specialized form of #$Cooked. Food that is #$Microwaved has been prepared in an event of #$Microwaving, using a #$MicrowaveOven.
guid: cee6b296-74be-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$FoodOrDrink  
#$PreservingFood   preserving food
A specialization of both #$ManipulatingFood and #$IntrinsicStateChangeEvent. Each instance of #$PreservingFood is an event in which a single item of food or drink (an instance of the collection #$FoodAndDrink) is acted on to prevent it from spoiling (see the collection #$Spoiling).
guid: be9f10d7-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType #$DefaultDisjointScriptType
direct specialization of: #$HumanActivity  #$IntrinsicStateChangeEvent  #$ManipulatingFood  
direct generalization of: #$SmokingFood #$SaltingFood #$Pasteurization
#$SmokingFood   smoking food
A specialization of #$PreparingFoodItem. In each instance of #$SmokingFood, an instance of #$Food is cured by being exposed to smoke, thereby allowing the food to remain usable for a much longer period of time.
guid: be00b79c-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$PreparingFoodItem  #$PreservingFood  
#$SaltingFood   food-salting events    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
Soaking food in salt to prevent it from rotting.
guid: be00bfc5-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$PreservingFood  
#$Pasteurization   pasteurizations    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The heating of a milk product in order to kill off microorganisms that might make it spoil.
guid: be00cc5d-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType
direct specialization of: #$PreservingFood  
#$Preservative-Food   preservatives
A specialization of #$FoodIngredientOnly. Each instance of #$Preservative-Food is a substance which can be added to food to prevent spoilage.
guid: be00ca4d-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingStuffType
direct specialization of: #$FoodIngredientOnly  
#$ServingFoodOrDrink   events in which food or drink is served
A specialization of both #$PuttingSomethingSomewhere and #$CarryingWhileLocomoting. Each instance of #$ServingFoodOrDrink is an event in which an item of food or drink is served. Each instance starts when the server picks up the food or drink from a preparation or pickup area, and ends when the food or drink is deposited at a location where the people being served may eat or drink it. Such events are typically part of the job of any restaurant server who waits on tables (see the collection #$WaitPerson), and they may also be performed by a host or servant at a dinner party or banquet, or by a family member at a home meal. Note that events in which a `serving' of food is placed from a common dish onto a diner's plate are not instances of #$ServingFoodOrDrink.
guid: bd58ae4c-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$ServiceEvent  #$CarryingWhileLocomoting  #$GivingSomething  #$PuttingSomethingSomewhere  #$ManipulatingFood  
#$FoodUtensil   utensils
A specialization of #$HandTool. Each instance of #$FoodUtensil is an implement or container used in preparing or consuming food. Notable specializations of #$FoodUtensil include #$Spoon, #$CarvingKnife, #$CookingUtensil, #$FoodVessel, #$CuttingBoard, and #$ChopStick.
guid: bd58cdce-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingObjectType
direct specialization of: #$Artifact-NonAgentive  #$HandTool  #$HumanOccupationConstructObject  
direct generalization of: #$FoodVessel
#$FoodVessel   food vessels
A specialization of both #$ContainerProduct and #$FoodUtensil. Each instance of #$FoodVessel is a portable container designed for holding, storing, or preparing food or drink. Specializations of #$FoodVessel include the collections #$CookingVessel, #$EatingVessel, and #$FoodStorageContainer.
guid: bd58a35c-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingObjectType
direct specialization of: #$ContainerProduct  #$FoodUtensil  

Consuming Food


#$ConsumingFoodOrDrink   events in which food or drink is consumed    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of both #$Ingesting and #$AnimalActivity. Each instance of #$ConsumingFoodOrDrink is an event in which an animal ingests some portion of food or drink through its mouth. Notable specializations of #$ConsumingFoodOrDrink are #$EatingEvent and #$DrinkingEvent.
guid: bd58cbb4-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalStuffType
direct specialization of: #$Ingesting  #$PhysicalDestructionEvent  
direct generalization of: #$DrinkingEvent #$EatingEvent
#$EatingEvent   eating
A specialization of #$ConsumingFoodOrDrink. Each instance of #$EatingEvent is an event which involves the consumption of a substantial portion of food (i.e., a portion larger than a morsel) by one animal. Each instance of #$EatingEvent is a meal or snack taken in its entirety; it is a series of individual #$EatingAMorsel (q.v.) events.
guid: bd58d570-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType #$DefaultDisjointScriptType
direct specialization of: #$ConsumingFoodOrDrink  
direct generalization of: #$HavingAMeal
#$DrinkingEvent   drinking
A specialization of #$ConsumingFoodOrDrink. In each instance of #$DrinkingEvent, one animal consumes a substantial portion (i.e., a portion larger than a sip) of some instance of #$Drink. Each instance of #$DrinkingEvent typically consists of several instances of #$DrinkingASip (q.v.). See also #$EatingEvent.
guid: bd58eeee-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$FluidFlow-Complete  #$ConsumingFoodOrDrink  
#$HavingAMeal   mealtimes
A specialization of #$EatingEvent. Each instance of #$HavingAMeal is an event in which one or more diners consume a meal. Notable specializations of #$HavingAMeal include #$HavingBreakfast, #$HavingLunch, #$HavingDinner, and #$HavingASnack.
guid: bd58cc30-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType #$DefaultDisjointScriptType
direct specialization of: #$EatingEvent  #$HumanActivity  
#$CourseDuringAMeal   course of a meals    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$ManipulatingFood. Each instance of #$CourseDuringAMeal is an event in which one or more diners at a meal consume a single course. Specializations of #$CourseDuringAMeal include #$AppetizerCourse, #$MainCourse, and #$DessertCourse.
guid: c1008170-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType
direct specialization of: #$ManipulatingFood  
#$Ingesting   ingestions
A specialization of #$BiologicalIntakeEvent. Each instance of #$Ingesting is a complex process in which a thing is brought into some organism's mouth from the outside, is swallowed, and is moved to the organism's stomach. Every instance of #$Ingesting has among its #$subEvents an instance of #$Swallowing which occurs after the intake (thus, although a particular chewing of gum is a #$BiologicalIntakeEvent, it is not an #$Ingesting unless the gum is swallowed.) An ingesting event ends when the ingested stuff reaches the ingester's stomach (where an instance of #$DigestionEvent begins, provided that what was ingested is an instance of #$EdibleStuff).
guid: bd5888eb-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$UsingAnObject  #$BiologicalIntakeEvent  #$PassingThroughPortal  #$BodilyFunctionEvent  
direct generalization of: #$ConsumingFoodOrDrink
#$IngestingFn   ingesting fn
An instance of #$CollectionDenotingFunction. When applied to a specialization THING-TYPE of #$PartiallyTangible, #$IngestingFn returns the collection of all events in which some instance of THING-TYPE is ingested (see the collection #$Ingesting). For example, (#$IngestingFn #$Popcorn) is the collection of all events in which some instance of #$Popcorn is ingested.
guid: bd58bccd-9c29-11b1-9dad-c379636f7270
direct instance of: #$UnaryFunction #$CollectionDenotingFunction #$ReifiableFunction #$Individual
#$foodSourceFor   food source for
The predicate #$foodSourceFor relates a particular organism to the kinds of things it usually eats. (#$foodSourceFor ORG OBJTYPE) means that ORG is an organism that typically eats some instances of OBJTYPE for food. Note that OBJTYPE refers to a type of food source, not a particular object that ORG eats. For example, (#$foodSourceFor #$RonaldReagan #$Popcorn) means that #$Popcorn is a #$foodSourceFor Ronald Reagan, i.e., Ronald Reagan often eats (instances of) popcorn.
guid: bd58868b-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
#$eatsWillingly   eats willingly    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The predicate #$eatsWillingly is used to relate an #$Animal to the type of food it will willingly eat. In a normal #$EatingEvent, the food consumed is of a type that the eater #$eatsWillingly. As negative examples, no vegetarian or herbivore #$eatsWillingly meat.
guid: bd589419-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate

Hunger And Malnutrition


#$ExperiencingHunger   hungering    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
Being hungry
guid: bd58d1d8-9c29-11b1-9dad-c379636f7270
direct instance of: #$MammalCapabilityType #$TemporalStuffType #$DefaultDisjointScriptType
direct specialization of: #$BodilyFunctionEvent-Involuntary  
#$Hungry-Coll   hungry - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
Hungry
guid: 66bbacda-74be-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Animal  
#$Starving-Coll   starving events (animals) (organisms) (living things)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A #$LevelOfHunger (q.v.) one step beyond #$Hungry. Note: this constant expresses a static #$AnimalPhysiologicalAttribute, not a dynamic process. For the #$Event that involves #$Starving, see #$Starvation.
guid: 3da01afe-74bc-11d6-8000-00a0c99cc5ae
direct instance of: #$Collection
direct specialization of: #$Animal  
#$LevelOfHunger-Coll   level of hunger - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of #$AnimalPhysiologicalAttributes that express how hungry an #$Animal is (e.g., #$Hungry, #$NotHungry, #$Starving). These #$LevelOfHunger attributes are the first argument to the predicate #$hungerLevelOf (q.v.).
guid: 3a68e7a2-74ae-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of: #$Collection  
#$hungerLevelOf   hunger level of    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The predicate #$hungerLevelOf is used to express how hungry an #$Animal is. The first argument is a #$LevelOfHunger (q.v.): for instance, #$Hungry, #$Starving, #$Stuffed. The second argument is the #$Animal who feels hunger at this level.
guid: bd58d448-9c29-11b1-9dad-c379636f7270
direct instance of: #$AgentPredicate #$IntangibleObjectPredicate #$BinaryPredicate
#$urgeTypeSatisfied   urge type satisfied    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The urge of type arg2 is satisfied in the event of type arg1.
guid: bd58f856-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
#$Malnutrition   malnutrition    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of physiological conditions caused by the lack of essential #$Nutrients (usually vitamins, minerals or proteins). Specialized forms of #$Malnutrition are: (1) #$DietaryDeficiencyCondition, in which the necessary nutrients are not ingested; and (2) #$Malnutrition-Secondary, in which the necessary nutrients are not properly metabolized.
guid: be00bb98-9c29-11b1-9dad-c379636f7270
direct instance of: #$PhysiologicalConditionType
direct specialization of: #$AilmentCondition  
direct generalization of: #$DietaryDeficiencyCondition
#$DietaryDeficiencyCondition   dietary deficiencies    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of physiological conditions brought on by consuming less of a nutrient than the body requires.
guid: c0fd5773-9c29-11b1-9dad-c379636f7270
direct instance of: #$PhysiologicalConditionType
direct specialization of: #$Malnutrition  
#$Starvation   starving (physiological condition) (action performed by animals) (action)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of events. Each instance of #$Starvation is an event in which an #$Animal is so hungry as to be #$Starving. If prolonged, it results in death. NB: Note that this is a #$SingleDoerAction (q.v.), so it doesn't cover cases wherein one creature withholds food from another.
guid: c021401d-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalStuffType
direct specialization of: #$AnimalActivity  #$PhysiologicalCondition  #$SingleDoerAction  
#$Famine   famines    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of events; a subcollection of #$DisasterEvent. Each instance of #$Famine is an event taking place in a contiguous geographical area in which a lot of people are undergoing #$Starvation.
guid: be5bef99-9c29-11b1-9dad-c379636f7270
direct instance of: #$TemporalObjectType
direct specialization of: #$Individual  


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