|TEXT.UPPER.NAME| |
CR |CR| |
|GENDER.LONG| |RACE|
|FOR,%class,0,COUNT[CLASSES]-1,1,1|
|IIF(%class:0)|
|ELSE|
/
|ENDIF|
|CLASS.%class| |CLASS.%class.LEVEL|
|ENDFOR|
|ALIGNMENT.SHORT| |SIZELONG|
|IIF(RACETYPE:None)|
|TEXT.LOWER.TYPE|
|ELSE|
|TEXT.LOWER.RACETYPE|
|ENDIF|
|IIF(VAR.IF(var("COUNT[RACESUBTYPES]")==0;1;0):1)|
|ELSE|
(
|FOR,%subtype,0,COUNT[RACESUBTYPES]-2,1,1|
|TEXT.LOWER.RACESUBTYPE.%subtype|,
|ENDFOR|
|FOR,%subtype,COUNT[RACESUBTYPES]-1,COUNT[RACESUBTYPES]-1,1,1|
|TEXT.LOWER.RACESUBTYPE.%subtype|
|ENDFOR|
)
|ENDIF|
Init |INITIATIVEMOD|; Senses
|FOR,%VisionTest,STRLEN[VISION],STRLEN[VISION],1,0|
|IIF(%VisionTest:0)|
|ELSE|
|VISION|,
|ENDIF|
|ENDFOR|
Listen |SKILL.Listen.TOTAL.SIGN|, Spot |SKILL.Spot.TOTAL.SIGN|
|FOR,%LanguageTest,STRLEN[LANGUAGES],STRLEN[LANGUAGES],1,0|
|IIF(%LanguageTest:0)|
|ELSE|
Languages |LANGUAGES|
|ENDIF|
|ENDFOR|
AC |AC.Total|, touch |AC.Touch|, flat-footed |AC.Flatfooted|;
|FOR,%ACfeats,0,COUNT[FEATTYPE.ModifyAC.ALL]-1,1,1|
, |FEATALL.%ACfeats.TYPE=ModifyAC|
|ENDFOR|
|IIF(VAR.IF(var("UseAlternateDamage")==0;1;0):1)|
hp |HP|
|ELSE|
vp |HP| wp |ALTHP|
|ENDIF|
(|HITDICE.SHORT| HD)
|FOR,%DRTest,STRLEN[DR],STRLEN[DR],1,0|
|IIF(%DRTest:0)|
|ELSE|
DR |TEXT.LOWER.DR|
|ENDIF|
|ENDFOR|
|IIF(SR:0)|
|ELSE|
SR |SR|
|ENDIF|
Fort |CHECK.FORTITUDE.TOTAL|, Ref |CHECK.REFLEX.TOTAL|, Will |CHECK.2.TOTAL|
Speed
|FOR,%movement,0,COUNT[MOVE]-1,1,1|
|IIF(MOVE.0.NAME:Walk)|
|IIF(MOVE.%movement.NAME:Walk)|
|MOVE.%movement.RATE| (|MOVE.%movement.SQUARES| squares)
|ELSE|
|MOVE.%movement.NAME| |MOVE.%movement.RATE|
|ENDIF|
|ELSE|
|MOVE.%movement.NAME| |MOVE.%movement.RATE| (|MOVE.%movement.SQUARES| squares)
|ENDIF|
|ENDFOR|
|FOR,%weap,0,COUNT[EQTYPE.Weapon]-1,1,0|
|IIF(WEAPON.%weap.ISTYPE.Ranged)|
Ranged
|ELSE|
Melee
|ENDIF|
|TEXT.LOWER.WEAPON.%weap.NAME.NOSTAR|
|IIF(WEAPON.%weap.BASEHIT:N/A)|
(two handed) |WEAPON.%weap.THHIT| ((two handed) |WEAPON.%weap.THDAMAGE|
|FOR,%CritTest,STRLEN[WEAPON.%weap.CRIT],STRLEN[WEAPON.%weap.CRIT],1,0|
|IIF(%CritTest:2)|
|ELSE|
/|WEAPON.%weap.CRIT|
|ENDIF|
|ENDFOR|
|IIF(WEAPON.%weap.MULT:2)|
|ELSE|
/x|WEAPON.%weap.MULT|
|ENDIF|
)
|ELSE|
|WEAPON.%weap.BASEHIT|
|IIF(WEAPON.%weap.ISTYPE.Ranged)|
(|WEAPON.%weap.RANGELIST.0.DAMAGE|
|ELSE|
(|WEAPON.%weap.DAMAGE|
|ENDIF|
|FOR,%CritTest,STRLEN[WEAPON.%weap.CRIT],STRLEN[WEAPON.%weap.CRIT],1,0|
|IIF(%CritTest:2)|
|ELSE|
/|WEAPON.%weap.CRIT|
|ENDIF|
|ENDFOR|
|IIF(WEAPON.%weap.MULT:2)|
|ELSE|
/x|WEAPON.%weap.MULT|
|ENDIF|
)
|ENDIF|
|ENDFOR|
Face |FACE| Reach |REACH|
Base Atk |ATTACK.MELEE.BASE|; Grp
|IIF(VAR.IF(var("CanNotGrapple")==0;1;0):1)|
|VAR.(STR+BAB+(SIZE-4)+(SIZE-4)+(SIZE-4)+(SIZE-4)+(ATTACK.GRAPPLE.MISC)).INTVAL.SIGN|
|ELSE|
-
|ENDIF|
|IIF(count("ABILITIES";"TYPE=AttackOption";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Atk Options: |FEATALLLIST.TYPE=AttackOption| |ABILITYALLLIST.Special Ability.TYPE=AttackOption|
|ENDIF|
|IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialAttack";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Special Actions |ABILITYALLLIST.Special Ability.VISIBLE.TYPE=SpecialAttack|
|ENDIF|
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,0|
|IIF(SPELLLISTMEMORIZE.%class:false)|
Known |SPELLLISTCLASS.%class| Spells (CL |MANUALWHITESPACE||SPELLLISTCLASS.%class.LEVEL||TEXT.NUMSUFFIX.SPELLLISTCLASS.%class.LEVEL||ENDMANUALWHITESPACE|):
|FOR,%level,0,9,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.0.%level],COUNT[SPELLSINBOOK.%class.0.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
|MANUALWHITESPACE||%level||TEXT.NUMSUFFIX.%level||ENDMANUALWHITESPACE| -
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.0.%level]-2,1,0|
|TEXT.LOWER.SPELLMEM.%class.0.%level.%spell.NAME|
|IIF(SPELLMEM.%class.0.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.0.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.0.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.0.%level.%spell.DC|)
|ENDIF|
,
|ENDFOR|
|FOR,%spell,COUNT[SPELLSINBOOK.%class.0.%level]-1,COUNT[SPELLSINBOOK.%class.0.%level]-1,1,0|
|SPELLMEM.%class.0.%level.%spell.BONUSSPELL||TEXT.LOWER.SPELLMEM.%class.0.%level.%spell.NAME|
|IIF(SPELLMEM.%class.0.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.0.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.0.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.0.%level.%spell.DC|)
|ENDIF|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|IIF(SPELLBOOK.%spellbook.TYPE:Prepared Spell List)|
|SPELLBOOKNAME.%spellbook| Prepared Spell List
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,0|
|IIF(SPELLLISTMEMORIZE.%class:true)|
|SPELLLISTCLASS.%class| (CL |MANUALWHITESPACE||SPELLLISTCLASS.%class.LEVEL||TEXT.NUMSUFFIX.SPELLLISTCLASS.%class.LEVEL||ENDMANUALWHITESPACE|):
|FOR,%level,0,9,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
|MANUALWHITESPACE||%level||TEXT.NUMSUFFIX.%level||ENDMANUALWHITESPACE| -
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-2,1,0|
|TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|)
|ENDIF|
,
|ENDFOR|
|FOR,%spell,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|)
|ENDIF|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ELSE|
|ENDIF|
|ENDFOR|
|%DOMAIN.1|
*: Domain spell. Deity: |DEITY|.
Domains:
|FOR.1,COUNT[DOMAINS]+1,1,\DOMAIN.%\, ,NONE,1|
|%|
|IIF(VAR.IF(VAR("COUNT[SPELLSINBOOK.0.1.0]")>0;1;0):1)|
Innate Spell-Like Abilities:
|FOR,%spellbook,1,1,1,0|
|FOR,%class,0,0,1,0|
|FOR,%level,0,0,1,0|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME| (
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|,
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:At Will)|
at will)
|ELSE|
|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|/|SPELLMEM.%class.%spellbook.%level.%spell.TIMEUNIT|)
|ENDIF|
|ENDFOR|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|IIF(SPELLBOOK.%spellbook.TYPE:Innate Spell List)|
|IIF(VAR.IF(VAR("COUNT[SPELLSINBOOK.0.%spellbook.0]")>0;1;0):1)|
|SPELLBOOK.%spellbook.NAME| Spell-Like Abilities:
|FOR,%class,0,0,1,0|
|FOR,%level,0,0,1,0|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME| (
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|,
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:At Will)|
at will)
|ELSE|
|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|/|SPELLMEM.%class.%spellbook.%level.%spell.TIMEUNIT|)
|ENDIF|
|ENDFOR|
|%|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDIF|
|ENDFOR|
Abilities
|FOR,%stat,0,COUNT[STATS]-2,1,1|
|TEXT.TITLECASE.STAT.%stat.NAME| |STAT.%stat|,
|ENDFOR|
|FOR,%stat,COUNT[STATS]-1,COUNT[STATS]-1,1,1|
|TEXT.TITLECASE.STAT.%stat.NAME| |STAT.%stat|
|ENDFOR|
|IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialQuality";"VISIBILITY=HIDDEN[or]VISIBILITY=DISPLAY_ONLY")>0)|
Special Qualities
|FOR,%specialAbilities,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialQuality","VISIBILITY=HIDDEN[or]VISIBILITY=DISPLAY_ONLY")-1,1,0|
|ABILITYALL.Special Ability.VISIBLE.%specialAbilities.TYPE=SpecialQuality|,
|ENDFOR|
|ENDIF|
|IIF(count("ABILITIES";"CATEGORY=Talent";"TYPE=Talent";"VISIBILITY=HIDDEN[or]VISIBILITY=DISPLAY_ONLY")>0)|
Talents
|FOR,%talent,0,count("ABILITIES","CATEGORY=Talent","TYPE=Talent","VISIBILITY=HIDDEN[or]VISIBILITY=DISPLAY_ONLY")-1,1,0|
|ABILITYALL.Talent.VISIBLE.%talent.TYPE=Talent|,
|ENDFOR|
|ENDIF|
Energy Points |VAR.EnergyPoints.INTVAL|
Talents |ABILITYALLLIST.Talent|
Feats |FEATALLLIST|
Skills
|FOR,%skill,0,COUNT[SKILLS]-1,1,0|
|IIF(VAR.IF(var("SKILL.%skill.TOTAL")==0;1;0):1)|
|ELSE|
|SKILL.%skill| |SKILL.%skill.TOTAL.INTVAL.SIGN|,
|ENDIF|
|ENDFOR|
Occupation |ABILITYALL.Occupation.0.TYPE=Occupation|
Wealth Current: |VAR.Wealth.INTVAL|, Starting: |VAR.WealthBonus.INTVAL|
Possessions
|FOR,%equip,0,COUNT[EQUIPMENT.Not.Contained.NOT.Container]-1,1,1|
|IIF(EQ.NOT.CONTAINED.NOT.Container.%equip.QTY.INTVAL:1)|
|TEXT.LOWER.EQ.NOT.CONTAINED.NOT.Container.%equip.NAME|;
|ELSE|
|TEXT.LOWER.EQ.NOT.CONTAINED.NOT.Container.%equip.NAME| (x|TEXT.LOWER.EQ.NOT.Contained.NOT.CONTAINER.%equip.QTY.INTVAL|);
|ENDIF|
|ENDFOR|
|FOR,%container,0,COUNT[CONTAINERS]-1,1,1|
|EQ.IS.Container.%container.NAME|
|IIF(EQ.IS.Container.%container.CONTENTSNUM.QTY.INTVAL:0)|
|ELSE|
[
|ENDIF|
|FOR,%equip,0,EQ.IS.Container.%container.CONTENTSNUM-1,1,1|
|IIF(EQ.IS.Container.%container.CONTENTS.%equip.QTY.INTVAL:1)|
|EQ.IS.Container.%container.CONTENTS.%equip.NAME|;
|ELSE|
|EQ.IS.Container.%container.CONTENTS.%equip.NAME| (x|EQ.IS.Container.%container.CONTENTS.%equip.QTY.INTVAL|);
|ENDIF|
|ENDFOR|
|IIF(EQ.IS.Container.%container.CONTENTSNUM.QTY.INTVAL:0)|
;
|ELSE|
];
|ENDIF|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|IIF(SPELLBOOK.%spellbook.TYPE:Spell Book)|
|SPELLBOOKNAME.%spellbook|
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-2,1,1|
|IIF(SPELLLISTMEMORIZE.%class:false)|
|ELSE|
|FOR,%level,0,9,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
|MANUALWHITESPACE||%level||TEXT.NUMSUFFIX.%level||ENDMANUALWHITESPACE| -
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-2,1,0|
|TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|)
|ENDIF|
,
|ENDFOR|
|FOR,%spell,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||TEXT.LOWER.SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.TIMES:1)|
|ELSE|
(|SPELLMEM.%class.%spellbook.%level.%spell.TIMES|)
|ENDIF|
|IIF(SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO:None)|
|ELSE|
(DC |SPELLMEM.%class.%spellbook.%level.%spell.DC|)
|ENDIF|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDIF|
|ENDFOR|