__ld_destructor_count

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This built-in symbol represents the number of destructors the program uses. If no destructors are used, it resolves to a value of 0. The value equals the value of __ld_destructors_size divided by the size of a pointer, which is 4.


See also: __ld_destructors_start, __ld_destructors_end, __ld_destructors_size, __ld_constructor_count