SCR_STATE Type (Structure)

dialogs.h, estack.h, events.h, graph.h, statline.h, textedit.h, wingraph.h, unknown.h

typedef struct {
void *ScrAddr;
unsigned char XMax, YMax;
short CurFont, CurAttr, CurX, CurY;
SCR_RECT CurClip;
} SCR_STATE;

A structure for saving the state of the graphics system.

SCR_STATE is a structure used for saving the state of the graphics system, used in the commands SaveScrState and RestoreScrState.