Tutorial code sample 1

Instantiation and destruction. This is the base code to instantiate and destroy a peer as client or a server, along with some simple user input.
    #include <stdio.h>
    #include "RakNetworkFactory.h"
    #include "RakPeerInterface.h"

    #define MAX_CLIENTS 10
    #define SERVER_PORT 60000

    int main(void)
    {
    	char str[512];
    	RakPeerInterface *peer = RakNetworkFactory::GetRakPeerInterface();
    	bool isServer;

    	printf("(C) or (S)erver?\n");
    	gets(str);
    	if ((str[0]=='c')||(str[0]=='C'))
    	{
    		peer->Startup(1,30,&SocketDescriptor(), 1);
    		isServer = false;
    	} else {
    		peer->Startup(MAX_CLIENTS, 30, &SocketDescriptor(SERVER_PORT,0), 1);
    		isServer = true;
    	}

    	// TODO - Add code body here

    	RakNetworkFactory::DestroyRakPeerInterface(peer);

    	return 0;
    }