//This object does some module updates

// This raises the ghouls after they've died
IfTimeOut
  CleanUp
  tmpargument = 30
  SetTime

//This spawns the portal in the beginning and starts the music
IfSpawned
  tmpx = selfx
  tmpy = selfy
  tmpdistance = selfz
  tmpargument = 0
  SpawnExactParticle

  tmpargument = 3
  tmpdistance = 0
  PlayMusic

End					// All done

