#
# Mission Header
#

name Training: Mountain Climbers
description <bold>Rescue<default> <bold>mock victims<default> posing\
 as lost mountain climbers.\
\n\
<bold>Return<default> to the <underline>helipad<default> at\
 <underline>SMO<default> after you have picked up\
 the mock victims.

# Weather (valid values defined in weather.ini), must specify before
# parameter mission_scene_file.
weather Clear

# Scenery file
mission_scene_file scenery/los_angeles.scn

# Begin at object (name of object from scene file)
mission_begin_at helipad_ucla

time_of_day 13:00

#
# Mission Objectives
#

mission_objective_new pick_up
mission_objective_time_left 0.0
mission_objective_humans_tally 2 2
mission_objective_message_success \
Got the climbers, time to head home!
mission_objective_message_fail \
You failed to reach the climbers safely!

mission_objective_new arrive
mission_objective_time_left 0.0
mission_objective_arrive_at helipad_smo
mission_objective_message_success \
Good job, you brought the climbers back safely!
mission_objective_message_fail \
You failed to bring the climbers back safely!


#
# Mission Post Data (these need to come after the objectives)
#

# Human      type_name  flags
create_human default    need_rescue alert aware
translation -1260 16066 0
set_human_mesg_enter Thanks, coming down will be much easier this way!
create_human default    need_rescue alert aware
# Note that human is along cliff but simulation will keep human above
# ground level so we can safly set z to 0.
#translation -2460 12656 15
translation -1260 16056 0
set_human_mesg_enter Thanks, it was getting lonely up here!

# Create player object
player_model_file aircrafts/ka27.3d
#			ref	x	y	z	radius	urgency
mission_add_intercept	0	-1260	16056	15	40.0	1.0
#			ref	radius	urgency
mission_add_intercept	3	40.0	0.5
