             _________ __                 __
            /   _____//  |_____________ _/  |______     ____  __ __  ______
            \_____  \\   __\_  __ \__  \\   __\__  \   / ___\|  |  \/  ___/
            /        \|  |  |  | \// __ \|  |  / __ \_/ /_/  >  |  /\___ \
           /_______  /|__|  |__|  (____  /__| (____  /\___  /|____//____  >
                   \/                  \/          \//_____/            \/
        ______________________                           ______________________
                              T H E   W A R   B E G I N S
               Stratagus - A free fantasy real time strategy game engine

# Stratagus Palette Documentation

Stratagus graphics use a 256 color palette.

To see color indices, open the 'Indexed Palette' dialog in gimp.

Some colors are fixed for specific usage as follows:

- 38-47 : Water Cycling. Or any other range as defined in the scripts with SetColorWaterCycleStart and SetColorWaterCycleEnd.
- 240-244 : Icon Cycling. Or any other range as defined in the scripts with SetColorIconCycleStart and SetColorIconCycleEnd.
- 205-207 : Building Cycling. Or any other range as defined in the scripts with SetColorBuildingCycleStart and SetColorBuildingCycleEnd.
- 208-211 : These are the player colors, going from lightest to darkest and will be replaced depending on the player color.
- The remaining colors may be used as regular colors

NOTE: the cycling applies to all images, eg, the building cycling occurs for icons as well. The color cycling can be configured from ccl eg, by editing the "SetColorWaterCycleStart(38)" line you can set the start for the water cycling. Color cycling can be disabled or enabled with "SetColorCycleAll".

A sample palette, stratagus.gimp, is included.

(C) Copyright 1998-2012 by The Stratagus Project under the GNU General Public License.
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