Application Building Guide

Building AIX Applications

  • Important Considerations
  • Installing and Running IBM and Micro Focus COBOL
  • Entry Points for Stored Procedures and UDFs
  • Stored Procedures and the CALL Statement
  • UDFs and the CREATE FUNCTION Statement
  • IBM C
  • DB2 CLI Applications
  • Building and Running Embedded SQL Applications
  • DB2 CLI Applications with DB2 APIs
  • DB2 CLI Stored Procedures
  • DB2 API and Embedded SQL Applications
  • Building and Running Embedded SQL Applications
  • Embedded SQL Stored Procedures
  • User-Defined Functions (UDFs)
  • Multi-threaded Applications
  • IBM C Set++
  • DB2 API and Embedded SQL Applications
  • Building and Running Embedded SQL Applications
  • Embedded SQL Stored Procedures
  • User-Defined Functions (UDFs)
  • Multi-threaded Applications
  • VisualAge C++ Version 4.0
  • DB2 CLI Applications
  • Building and Running Embedded SQL Applications
  • DB2 CLI Applications with DB2 APIs
  • DB2 CLI Stored Procedures
  • DB2 API Applications
  • Embedded SQL Applications
  • Embedded SQL Stored Procedures
  • User-Defined Functions (UDFs)
  • IBM COBOL Set for AIX
  • Using the Compiler
  • DB2 API and Embedded SQL Applications
  • Building and Running Embedded SQL Applications
  • Embedded SQL Stored Procedures
  • Micro Focus COBOL
  • Using the Compiler
  • DB2 API and Embedded SQL Applications
  • Building and Running Embedded SQL Applications
  • Embedded SQL Stored Procedures
  • Exiting the Stored Procedure
  • REXX
  • This chapter provides detailed information for building applications on AIX. In the script files, commands that begin with db2 are Command Line Processor (CLP) commands. Refer to the Command Reference if you need more information about CLP commands.

    For the latest DB2 application development updates for AIX, visit the Web page at:

      
    
    http://www.ibm.com/software/data/db2/udb/ad
     
    
    Note:To build 64-bit applications with the build files in this chapter, you can either uncomment the indicated command in each build file, or set the 64-bit object mode environment with the following command:
       export OBJECT_MODE=64
    


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