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Wx::KeyEvent

This event class contains information about keypress (character) events.

Notice that there are three different kinds of keyboard events in Widgets:
key down and up events and char events. The difference between the first two
is clear – the first corresponds to a key press and the second to a key
release – otherwise they are identical. Just note that if the key is
maintained in a pressed state you will typically get a lot of (automatically
generated) down events but only one up so it is wrong to assume that there is
one up event corresponding to each down one.

Both key events provide untranslated key codes while the char event carries
the translated one. The untranslated code for alphanumeric keys is always
an upper case value. For the other keys it is one of K_XXX values
from Keycode Constants. The translated key is, in
general, the character the user expects to appear as the result of the key
combination when typing the text into a text entry zone, for example.

A few examples to clarify this (all assume that Caps Lock is unpressed
and the standard US keyboard): when the 'A' key is pressed, the key down
event key code is equal to ASCII A == 65. But the char event key code
is ASCII a == 97. On the other hand, if you press both Shift and
'A' keys simultaneously , the key code in key down event will still be
just 'A' while the char event key code parameter will now be 'A'
as well.

Although in this simple case it is clear that the correct key code could be
found in the key down event handler by checking the value returned by
shift_down, in general you should use
EVT_CHAR for this as for non-alphanumeric keys the translation is
keyboard-layout dependent and can only be done properly by the system itself.

Another kind of translation is done when the control key is pressed: for
example, for Ctrl-A key press the key down event still carries the
same key code 'a' as usual but the char event will have key code of
1, the ASCII value of this key combination.

You may discover how the other keys on your system behave interactively by
running the text Widgets sample and pressing some keys
in any of the text controls shown in it.

Note: If a key down (EVT_KEY_DOWN) event is caught and
the event handler does not call event.Skip() then the corresponding
char event (EVT_CHAR) will not happen. This is by design and
enables the programs that handle both types of events to be a bit
simpler.

Note for Windows programmers: The key and char events in Widgets are
similar to but slightly different from Windows WM_KEYDOWN and
WM_CHAR events. In particular, Alt-x combination will generate a char
event in Widgets (unless it is used as an accelerator).

Tip: be sure to call event.Skip() for events that you don’t process in
key event function, otherwise menu shortcuts may cease to work under Windows.

Derived from

Event

Event table macros

To process a key event, use these event handler macros to direct input to member
functions that take a KeyEvent argument.

evt_key_down() { | event | … } Process a EVT_KEY_DOWN event (any key has been pressed).
evt_key_up() { | event | … } Process a EVT_KEY_UP event (any key has been released).
evt_char() { | event | … } Process a EVT_CHAR event.

Methods

KeyEvent.new

KeyEvent.new(%(arg-type)TYPE% keyEventType)

Constructor. Currently, the only valid event types are EVT_CHAR and EVT_CHAR_HOOK.

KeyEvent#alt_down

Boolean alt_down()

Returns true if the Alt key was down at the time of the key event.

Notice that get_modifiers is easier to use
correctly than this function so you should consider using it in new code.

KeyEvent#cmd_down

Boolean cmd_down()

Cmd is a pseudo key which is the same as Control for PC and Unix
platforms but the special Apple (a.k.a as Command) key under
Macs: it makes often sense to use it instead of, say, ControlDown() because Cmd
key is used for the same thing under Mac as Ctrl elsewhere (but Ctrl still
exists, just not used for this purpose under Mac). So for non-Mac platforms
this is the same as control_down and under
Mac this is the same as meta_down.

KeyEvent#control_down

Boolean control_down()

Returns true if the control key was down at the time of the key event.

Notice that get_modifiers is easier to use
correctly than this function so you should consider using it in new code.

KeyEvent#get_key_code

Integer get_key_code()

Returns the virtual key code. ASCII events return normal ASCII values,
while non-ASCII events return values such as K_LEFT for the
left cursor key. See Key Codes for a full list of
the virtual key codes.

Note that in Unicode build, the returned value is meaningful only if the
user entered a character that can be represented in current locale’s default
charset. You can obtain the corresponding Unicode character using
get_unicode_key.

KeyEvent#get_modifiers

Integer get_modifiers()

Return the bitmask of modifier keys which were pressed when this event
happened. See key modifier constants for the full list
of modifiers.

Notice that this function is easier to use correctly than, for example,
control_down because when using the latter you
also have to remember to test that none of the other modifiers is pressed:

if ( control_down && ! alt_down && ! shift_down && ! meta_down ) … handle Ctrl-XXX

and forgetting to do it can result in serious program bugs (e.g. program not
working with European keyboard layout where AltGr key which is seen by
the program as combination of Ctrl and Alt is used). On the
other hand, you can simply write

if ( get_modifiers == Wx::MOD_CONTROL ) … handle Ctrl-XXX

with this function.

KeyEvent#get_position

Point get_position() get_position(%(arg-type)Integer% x, Integer y)

Obtains the position (in client coordinates) at which the key was pressed.

KeyEvent#get_raw_key_code

Uint32 get_raw_key_code()

Returns the raw key code for this event. This is a platform-dependent scan code
which should only be used in advanced applications.

Note: Currently the raw key codes are not supported by all ports. wxRuby does not
currently have a mechanism to test for their availability.

KeyEvent#get_raw_key_flags

Uint32 get_raw_key_flags()

Returns the low level key flags for this event. The flags are
platform-dependent and should only be used in advanced applications.

Note: Currently the raw key codes are not supported by all ports. wxRuby does not
currently have a mechanism to test for their availability.

KeyEvent#get_unicode_key

Char get_unicode_key()

Returns the Unicode character corresponding to this key event.

This function is only available in Unicode build, i.e. when
USE_UNICODE is 1.

KeyEvent#get_x

Integer get_x()

Returns the X position (in client coordinates) of the event.

KeyEvent#get_y

Integer get_y()

Returns the Y (in client coordinates) position of the event.

KeyEvent#has_modifiers

Boolean has_modifiers()

Returns true if either Ctrl or Alt keys was down
at the time of the key event. Note that this function does not take into
account neither Shift nor Meta key states (the reason for ignoring
the latter is that it is common for NumLock key to be configured as
Meta under X but the key presses even while NumLock is on should
be still processed normally).

KeyEvent#meta_down

Boolean meta_down()

Returns true if the Meta key was down at the time of the key event.

Notice that get_modifiers is easier to use
correctly than this function so you should consider using it in new code.

KeyEvent#shift_down

Boolean shift_down()

Returns true if the shift key was down at the time of the key event.

Notice that get_modifiers is easier to use
correctly than this function so you should consider using it in new code.

[This page automatically generated from the Textile source at 2023-06-09 00:45:29 +0000]