A ScrollBar is a control that represents a horizontal or
vertical scrollbar. It is distinct from the two scrollbars that some windows
provide automatically, but the two types of scrollbar share the way
events are received.
A scrollbar has the following main attributes: range, thumb size, page size, and position.
The range is the total number of units associated with the view represented by the scrollbar.
For a table with 15 columns, the range would be 15.
The thumb size is the number of units that are currently visible. For the table example, the window
might be sized so that only 5 columns are currently visible, in which case the application would
set the thumb size to 5. When the thumb size becomes the same as or greater than the range,
the scrollbar will be automatically hidden on most platforms.
The page size is the number of units that the scrollbar should scroll by, when `paging’ through
the data. This value is normally the same as the thumb size length, because
it is natural to assume that the visible window size defines a page.
The scrollbar position is the current thumb position.
Most applications will find it convenient to provide a function called AdjustScrollbars which can
be called initially, from an OnSize event handler, and whenever the application data
changes in size. It will adjust the view, object and page size according
to the size of the window and the size of the data.
SB_HORIZONTAL |
Specifies a horizontal scrollbar. |
SB_VERTICAL |
Specifies a vertical scrollbar. |
See also window styles overview.
scrolevt.incScrolling overview, Event handling overview, ScrolledWindow
Constructor, creating and showing a scrollbar.
Destructor, destroying the scrollbar.
Scrollbar creation function called by the scrollbar constructor.
See ScrollBar.new for details.
Returns the length of the scrollbar.
Returns the page size of the scrollbar. This is the number of scroll units
that will be scrolled when the user pages up or down. Often it is the
same as the thumb size.
Returns the current position of the scrollbar thumb.
Returns the thumb or `view’ size.
Sets the object length for the scrollbar. This is the total object size (virtual size). You must
call set_view_length before calling SetObjectLength.
Example: you are implementing scrollbars on a text window, where text lines have a maximum width
of 100 characters. Your text window has a current width of 60 characters. So the view length is 60,
and the object length is 100. The scrollbar will then enable you to scroll to see the other 40 characters.
You will need to call SetViewLength and SetObjectLength whenever there
is a change in the size of the window (the view size) or the size of the
contents (the object length).
Sets the page size for the scrollbar. This is the number of scroll units which are scrolled when the
user pages down (clicks on the scrollbar outside the thumbtrack area).
At present, this needs to be called before other set functions.
Sets the position of the scrollbar.
Sets the scrollbar properties.
Let’s say you wish to display 50 lines of text, using the same font.
The window is sized so that you can only see 16 lines at a time.
You would use:
scrollbar→SetScrollbar(0, 16, 50, 15);The page size is 1 less than the thumb size so that the last line of the previous
page will be visible on the next page, to help orient the user.
Note that with the window at this size, the thumb position can never go
above 50 minus 16, or 34.
You can determine how many lines are currently visible by dividing the current view
size by the character height in pixels.
When defining your own scrollbar behaviour, you will always need to recalculate
the scrollbar settings when the window size changes. You could therefore put your
scrollbar calculations and SetScrollbar
call into a function named AdjustScrollbars, which can be called initially and also
from a SizeEvent event handler function.
Scrolling overview, Window#set_scrollbar, ScrolledWindow
Sets the view length for the scrollbar.
[This page automatically generated from the Textile source at 2023-06-09 00:45:31 +0000]