Package org.lwjgl.opengl
Class ARBGpuShaderFp64
- java.lang.Object
-
- org.lwjgl.opengl.ARBGpuShaderFp64
-
public final class ARBGpuShaderFp64 extends Object
-
-
Field Summary
Fields Modifier and Type Field Description static int
GL_DOUBLE_MAT2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT2x3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT2x4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT3x2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT3x4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT4x2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_MAT4x3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_VEC2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_VEC3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:static int
GL_DOUBLE_VEC4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
glGetUniform(int program, int location, DoubleBuffer params)
static void
glProgramUniform1dEXT(int program, int location, double x)
static void
glProgramUniform1EXT(int program, int location, DoubleBuffer value)
static void
glProgramUniform2dEXT(int program, int location, double x, double y)
static void
glProgramUniform2EXT(int program, int location, DoubleBuffer value)
static void
glProgramUniform3dEXT(int program, int location, double x, double y, double z)
static void
glProgramUniform3EXT(int program, int location, DoubleBuffer value)
static void
glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
static void
glProgramUniform4EXT(int program, int location, DoubleBuffer value)
static void
glProgramUniformMatrix2EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix2x3EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix2x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix3EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix3x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix3x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix4EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix4x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glProgramUniformMatrix4x3EXT(int program, int location, boolean transpose, DoubleBuffer value)
static void
glUniform1(int location, DoubleBuffer value)
static void
glUniform1d(int location, double x)
static void
glUniform2(int location, DoubleBuffer value)
static void
glUniform2d(int location, double x, double y)
static void
glUniform3(int location, DoubleBuffer value)
static void
glUniform3d(int location, double x, double y, double z)
static void
glUniform4(int location, DoubleBuffer value)
static void
glUniform4d(int location, double x, double y, double z, double w)
static void
glUniformMatrix2(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix2x3(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix2x4(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix3(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix3x2(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix3x4(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix4(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix4x2(int location, boolean transpose, DoubleBuffer value)
static void
glUniformMatrix4x3(int location, boolean transpose, DoubleBuffer value)
-
-
-
Field Detail
-
GL_DOUBLE_VEC2
public static final int GL_DOUBLE_VEC2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_VEC3
public static final int GL_DOUBLE_VEC3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_VEC4
public static final int GL_DOUBLE_VEC4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT2
public static final int GL_DOUBLE_MAT2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT3
public static final int GL_DOUBLE_MAT3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT4
public static final int GL_DOUBLE_MAT4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT2x3
public static final int GL_DOUBLE_MAT2x3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT2x4
public static final int GL_DOUBLE_MAT2x4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT3x2
public static final int GL_DOUBLE_MAT3x2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT3x4
public static final int GL_DOUBLE_MAT3x4
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT4x2
public static final int GL_DOUBLE_MAT4x2
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
GL_DOUBLE_MAT4x3
public static final int GL_DOUBLE_MAT4x3
Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:- See Also:
- Constant Field Values
-
-
Method Detail
-
glUniform1d
public static void glUniform1d(int location, double x)
-
glUniform2d
public static void glUniform2d(int location, double x, double y)
-
glUniform3d
public static void glUniform3d(int location, double x, double y, double z)
-
glUniform4d
public static void glUniform4d(int location, double x, double y, double z, double w)
-
glUniform1
public static void glUniform1(int location, DoubleBuffer value)
-
glUniform2
public static void glUniform2(int location, DoubleBuffer value)
-
glUniform3
public static void glUniform3(int location, DoubleBuffer value)
-
glUniform4
public static void glUniform4(int location, DoubleBuffer value)
-
glUniformMatrix2
public static void glUniformMatrix2(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix3
public static void glUniformMatrix3(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix4
public static void glUniformMatrix4(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix2x3
public static void glUniformMatrix2x3(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix2x4
public static void glUniformMatrix2x4(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix3x2
public static void glUniformMatrix3x2(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix3x4
public static void glUniformMatrix3x4(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix4x2
public static void glUniformMatrix4x2(int location, boolean transpose, DoubleBuffer value)
-
glUniformMatrix4x3
public static void glUniformMatrix4x3(int location, boolean transpose, DoubleBuffer value)
-
glGetUniform
public static void glGetUniform(int program, int location, DoubleBuffer params)
-
glProgramUniform1dEXT
public static void glProgramUniform1dEXT(int program, int location, double x)
-
glProgramUniform2dEXT
public static void glProgramUniform2dEXT(int program, int location, double x, double y)
-
glProgramUniform3dEXT
public static void glProgramUniform3dEXT(int program, int location, double x, double y, double z)
-
glProgramUniform4dEXT
public static void glProgramUniform4dEXT(int program, int location, double x, double y, double z, double w)
-
glProgramUniform1EXT
public static void glProgramUniform1EXT(int program, int location, DoubleBuffer value)
-
glProgramUniform2EXT
public static void glProgramUniform2EXT(int program, int location, DoubleBuffer value)
-
glProgramUniform3EXT
public static void glProgramUniform3EXT(int program, int location, DoubleBuffer value)
-
glProgramUniform4EXT
public static void glProgramUniform4EXT(int program, int location, DoubleBuffer value)
-
glProgramUniformMatrix2EXT
public static void glProgramUniformMatrix2EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix3EXT
public static void glProgramUniformMatrix3EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix4EXT
public static void glProgramUniformMatrix4EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix2x3EXT
public static void glProgramUniformMatrix2x3EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix2x4EXT
public static void glProgramUniformMatrix2x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix3x2EXT
public static void glProgramUniformMatrix3x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix3x4EXT
public static void glProgramUniformMatrix3x4EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix4x2EXT
public static void glProgramUniformMatrix4x2EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
glProgramUniformMatrix4x3EXT
public static void glProgramUniformMatrix4x3EXT(int program, int location, boolean transpose, DoubleBuffer value)
-
-