Package org.lwjgl.opengl
Class ATIVertexStreams
- java.lang.Object
-
- org.lwjgl.opengl.ATIVertexStreams
-
public final class ATIVertexStreams extends Object
-
-
Field Summary
Fields Modifier and Type Field Description static int
GL_MAX_VERTEX_STREAMS_ATI
static int
GL_VERTEX_SOURCE_ATI
static int
GL_VERTEX_STREAM0_ATI
static int
GL_VERTEX_STREAM1_ATI
static int
GL_VERTEX_STREAM2_ATI
static int
GL_VERTEX_STREAM3_ATI
static int
GL_VERTEX_STREAM4_ATI
static int
GL_VERTEX_STREAM5_ATI
static int
GL_VERTEX_STREAM6_ATI
static int
GL_VERTEX_STREAM7_ATI
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
glClientActiveVertexStreamATI(int stream)
static void
glNormalStream3bATI(int stream, byte x, byte y, byte z)
static void
glNormalStream3dATI(int stream, double x, double y, double z)
static void
glNormalStream3fATI(int stream, float x, float y, float z)
static void
glNormalStream3iATI(int stream, int x, int y, int z)
static void
glNormalStream3sATI(int stream, short x, short y, short z)
static void
glVertexBlendEnvfATI(int pname, float param)
static void
glVertexBlendEnviATI(int pname, int param)
static void
glVertexStream2dATI(int stream, double x, double y)
static void
glVertexStream2fATI(int stream, float x, float y)
static void
glVertexStream2iATI(int stream, int x, int y)
static void
glVertexStream2sATI(int stream, short x, short y)
static void
glVertexStream3dATI(int stream, double x, double y, double z)
static void
glVertexStream3fATI(int stream, float x, float y, float z)
static void
glVertexStream3iATI(int stream, int x, int y, int z)
static void
glVertexStream3sATI(int stream, short x, short y, short z)
static void
glVertexStream4dATI(int stream, double x, double y, double z, double w)
static void
glVertexStream4fATI(int stream, float x, float y, float z, float w)
static void
glVertexStream4iATI(int stream, int x, int y, int z, int w)
static void
glVertexStream4sATI(int stream, short x, short y, short z, short w)
-
-
-
Field Detail
-
GL_MAX_VERTEX_STREAMS_ATI
public static final int GL_MAX_VERTEX_STREAMS_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_SOURCE_ATI
public static final int GL_VERTEX_SOURCE_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM0_ATI
public static final int GL_VERTEX_STREAM0_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM1_ATI
public static final int GL_VERTEX_STREAM1_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM2_ATI
public static final int GL_VERTEX_STREAM2_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM3_ATI
public static final int GL_VERTEX_STREAM3_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM4_ATI
public static final int GL_VERTEX_STREAM4_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM5_ATI
public static final int GL_VERTEX_STREAM5_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM6_ATI
public static final int GL_VERTEX_STREAM6_ATI
- See Also:
- Constant Field Values
-
GL_VERTEX_STREAM7_ATI
public static final int GL_VERTEX_STREAM7_ATI
- See Also:
- Constant Field Values
-
-
Method Detail
-
glVertexStream2fATI
public static void glVertexStream2fATI(int stream, float x, float y)
-
glVertexStream2dATI
public static void glVertexStream2dATI(int stream, double x, double y)
-
glVertexStream2iATI
public static void glVertexStream2iATI(int stream, int x, int y)
-
glVertexStream2sATI
public static void glVertexStream2sATI(int stream, short x, short y)
-
glVertexStream3fATI
public static void glVertexStream3fATI(int stream, float x, float y, float z)
-
glVertexStream3dATI
public static void glVertexStream3dATI(int stream, double x, double y, double z)
-
glVertexStream3iATI
public static void glVertexStream3iATI(int stream, int x, int y, int z)
-
glVertexStream3sATI
public static void glVertexStream3sATI(int stream, short x, short y, short z)
-
glVertexStream4fATI
public static void glVertexStream4fATI(int stream, float x, float y, float z, float w)
-
glVertexStream4dATI
public static void glVertexStream4dATI(int stream, double x, double y, double z, double w)
-
glVertexStream4iATI
public static void glVertexStream4iATI(int stream, int x, int y, int z, int w)
-
glVertexStream4sATI
public static void glVertexStream4sATI(int stream, short x, short y, short z, short w)
-
glNormalStream3bATI
public static void glNormalStream3bATI(int stream, byte x, byte y, byte z)
-
glNormalStream3fATI
public static void glNormalStream3fATI(int stream, float x, float y, float z)
-
glNormalStream3dATI
public static void glNormalStream3dATI(int stream, double x, double y, double z)
-
glNormalStream3iATI
public static void glNormalStream3iATI(int stream, int x, int y, int z)
-
glNormalStream3sATI
public static void glNormalStream3sATI(int stream, short x, short y, short z)
-
glClientActiveVertexStreamATI
public static void glClientActiveVertexStreamATI(int stream)
-
glVertexBlendEnvfATI
public static void glVertexBlendEnvfATI(int pname, float param)
-
glVertexBlendEnviATI
public static void glVertexBlendEnviATI(int pname, int param)
-
-